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Proton/Linux & Windows Client Test Server - VAC | US

18.212.143.27:28015checked 21d ago

moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/50
0% full
7-day average0peak –
Rank#15,490▲ 360 places this week
Last wipe42d 4hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Proton/Linux & Windows Client Test... [NA] Willjum's Casual Solo/Duo Monthly
0Players now75
07-day average56
50Slots175
8Group limit8
vanillaGather ratevanilla
–Wipesmonthly
–RegionNA

Wipe receipt

Boongarust
Proton/Linux & Windows Client...
18.212.143.27:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Proton/Linux & Windows Client Test Server - VAC | US
Procedural Map · 1000 · seed 2147483647

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Up 360 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

In its own words

Custom Anti-cheat enforced (VAC Integrity) — daemon required. Proton/Linux + Windows -noeac clients. Read the docs: github.com/text70/VAC

Spec sheet

Address
18.212.143.27:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
27 Aug 2026, 17:43 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Proton/Linux & Windows Client Test Server - VAC | US use?

No gather rate appears in the name of Proton/Linux & Windows Client Test Server - VAC | US. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. VAC, Valve's anti-cheat, is disabled.

What's the map on Proton/Linux & Windows Client Test Server - VAC | US?

The map on Proton/Linux & Windows Client Test Server - VAC | US is procedural, size 1,000, generated with seed 2147483647 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

How should you read the tags on Proton/Linux & Windows Client Test Server - VAC | US?

gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2632 (Protocol): Your game version must equal protocol 2632 to get in; cs161125 (Build): Running build 161125; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon handles the plugins here are the tags Proton/Linux & Windows Client Test Server - VAC | US puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show Proton/Linux & Windows Client Test Server - VAC | US?

The Boongarust lists that take Proton/Linux & Windows Client Test Server - VAC | US are: Top modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server info

Where can you find Proton/Linux & Windows Client Test Server - VAC | US?

The name Proton/Linux & Windows Client Test Server - VAC | US uses suggests North America, though it publishes no region tag. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 18.212.143.27:28015.

What's the uptime like on Proton/Linux & Windows Client Test Server - VAC | US?

Last seen 21 days 1 hours ago, Proton/Linux & Windows Client Test Server - VAC | US is offline at the moment. Last 7 full days: 0% uptime, with 0 hours up out of 168. The first record Boongarust has is 13 September 2026.

What Rust version is Proton/Linux & Windows Client Test Server - VAC | US using?

Rust network protocol 2632 and build 161125 on Linux: that is Proton/Linux & Windows Client Test Server - VAC | US. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

Proton/Linux & Windows Client Test Server - VAC | US wipes on what schedule?

The record holds too few of Proton/Linux & Windows Client Test Server - VAC | US's wipes to tell its rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 42 days 4 hours.

Population

Ranking wise, where does Proton/Linux & Windows Client Test Server - VAC | US place?

Player hours over seven days put Proton/Linux & Windows Client Test Server - VAC | US at #15,490, in the top 70% of all ranked servers.

Is Proton/Linux & Windows Client Test Server - VAC | US busy?

Proton/Linux & Windows Client Test Server - VAC | US last showed life 21 days 1 hours ago; it is offline now.

How to join

What's the process to join Proton/Linux & Windows Client Test Server - VAC | US?

To connect, open the console with F1 in Rust and type client.connect 18.212.143.27:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Room for 50.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2632GameProtocol Your game version must equal protocol 2632 to get in.
cs161125GameBuild Running build 161125.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Carbon handles the plugins here.

Flag meanings are Facepunch's.