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TEST

185.107.125.210:28015checked 22d ago

Join the server

OVR is 100 less its top share among ranked servers.

Players now0/10
0% full
7-day average0peak –
Rank#15,498ranked on player hours
Last wipe37d 5hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now411
07-day average522
10Slots500
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
TEST
185.107.125.210:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Spec sheet

Address
185.107.125.210:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Sep 2026, 15:44 UTC
Hostname
–
First seen
16 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does TEST use?

No gather rate appears in the name of TEST. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Listed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is running.

What's the map on TEST?

TEST uses a procedural map that the game generates.

Server tags

How should you read the tags on TEST?

These tags come from TEST and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2632 (Protocol): Get on protocol 2632 or the door stays shut; cs162434 (Build): Running build 162434; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does TEST appear in Boongarust lists?

These Boongarust lists are a fit for TEST: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What's the location of TEST?

From TEST, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 185.107.125.210:28015.

How often is TEST online?

TEST is down, with the last sighting 22 days 8 hours ago. Last 7 full days: 0% uptime, with 0 hours up out of 168. The first record Boongarust has is 16 September 2026.

What Rust version is TEST using?

Rust network protocol 2632 and build 162434 on Windows: that is TEST. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

When does TEST wipe?

The record holds too few of TEST's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 37 days 5 hours old.

Player counts

Ranking wise, where does TEST place?

In the top – of all ranked servers, TEST is #15,498 on player hours over the last seven days.

What's the player count on TEST?

Offline. TEST was last seen 22 days 8 hours ago.

Join the server

How can you get into TEST?

Press F1 in Rust to open the console and enter client.connect 185.107.125.210:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp10GameMax players Slot count: 10.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2632GameProtocol Get on protocol 2632 or the door stays shut.
cs162434GameBuild Running build 162434.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.

Flag meanings are Facepunch's.