Devblog 301 LAN
OVR is 100 less its top share among ranked servers: top 71%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
185.16.213.70:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 1070 places on last week. Top 71% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 185.16.213.70:28015
- Region
- – · us4
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 23 Sep 2026, 09:30 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Devblog 301 LAN use?
There is no gather rate in the name of Devblog 301 LAN. It uses the default group size of 8 players. pve is the game mode, player-versus-player combat is off. Listed under Community in the server browser, it is a community server. VAC is off: Valve's anti-cheat is not running.
What's the map on Devblog 301 LAN?
The map on Devblog 301 LAN is procedural, created by the game.
Server tags
What do Devblog 301 LAN's tags signify?
These tags come from Devblog 301 LAN and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp20 (Max players): Room for 20; ts8 (Group limit): The game default: 8 to a team; v2602 (Protocol): Your game version must equal protocol 2602 to get in; cs132924 (Build): Running build 132924; ptrak (Networking): RakNet handles the network here, the game's usual choice; $rus4 (Region code): The region code reads us4; ^p (PvE): No player-versus-player here. The world is the threat. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature Devblog 301 LAN?
The Boongarust lists that take Devblog 301 LAN are: The busiest community servers in Rust and Best Rust PvE servers. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server details
Where can you find Devblog 301 LAN?
No region comes from Devblog 301 LAN, and its region code is us4. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 185.16.213.70:28015.
What's the uptime like on Devblog 301 LAN?
Offline now, Devblog 301 LAN was last seen 10 days 18 hours ago. 0 hours out of 168 across the last 7 full days. 0% uptime. The first record Boongarust has is 27 September 2026.
Which Rust build does Devblog 301 LAN have?
Rust network protocol 2602 and build 132924 on Windows: that is Devblog 301 LAN. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
When does Devblog 301 LAN wipe?
With so few of Devblog 301 LAN's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 15 days 7 hours ago this server built its current world.
Player counts
Ranking wise, where does Devblog 301 LAN place?
Player hours over seven days put Devblog 301 LAN at #16,957, in the top 71% of all ranked servers.
How many players are on Devblog 301 LAN?
Down right now: Devblog 301 LAN, last spotted 10 days 18 hours back.
How to join
What's the process to join Devblog 301 LAN?
To connect, open the console with F1 in Rust and type client.connect 185.16.213.70:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp20,ptrak,$rus4,v2602,^p,gmrust,cs132924,ts8.
Flag meanings are Facepunch's.