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MAR Rust Test Baseline

185.175.93.132:28115checked 19d ago

moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers.

Players now0/4
0% full
7-day average0peak –
Rank#15,405ranked on player hours
Last wipe22d 5hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now189
07-day average319
4Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
MAR Rust Test Baseline
185.175.93.132:28115
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Spec sheet

Address
185.175.93.132:28115
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
16 Sep 2026, 15:14 UTC
Hostname
–
First seen
16 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does MAR Rust Test Baseline use?

No gather rate appears in the name of MAR Rust Test Baseline. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Carbon plugins are running on it. The server has VAC on.

What's the map on MAR Rust Test Baseline?

A procedural map is in use on MAR Rust Test Baseline, made by the game.

Server tags

How should you read the tags on MAR Rust Test Baseline?

The game's server browser reads the tags MAR Rust Test Baseline publishes: gmrust (Game mode): The usual Rust survival setup; mp4 (Max players): 4 players fit in; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs163794 (Build): Running build 163794; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show MAR Rust Test Baseline?

These Boongarust lists are a fit for MAR Rust Test Baseline: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

What's the physical location of MAR Rust Test Baseline?

No region is published by MAR Rust Test Baseline. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 185.175.93.132:28115.

What's the uptime like on MAR Rust Test Baseline?

Last seen 19 days 5 hours ago, MAR Rust Test Baseline is offline at the moment. Uptime over the last 7 full days came to 0%, 0 hours from 168. 16 September 2026 is when Boongarust first spotted it.

What Rust version is MAR Rust Test Baseline using?

On Windows, MAR Rust Test Baseline runs Rust network protocol 2633 and build 163794. You must match the protocol to join; Steam updates it automatically.

Wipe info

MAR Rust Test Baseline wipes on what schedule?

MAR Rust Test Baseline's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 22 days 5 hours.

Population

What's MAR Rust Test Baseline's rank among Rust servers?

Player hours over seven days put MAR Rust Test Baseline at #15,405, in the top – of all ranked servers.

Is MAR Rust Test Baseline busy?

Down right now: MAR Rust Test Baseline, last spotted 19 days 5 hours back.

How to join

How do you connect to MAR Rust Test Baseline?

To connect, open the console with F1 in Rust and type client.connect 185.175.93.132:28115. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y.

gmrustGameGame mode The usual Rust survival setup.
mp4GameMax players 4 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2633GameProtocol Your game version must equal protocol 2633 to get in.
cs163794GameBuild Running build 163794.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.