MAR Rust Test Baseline
OVR is 100 less its top share among ranked servers.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
185.175.93.132:28115
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Daily; 1 is best.
Spec sheet
- Address
- 185.175.93.132:28115
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 15:14 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does MAR Rust Test Baseline use?
No gather rate appears in the name of MAR Rust Test Baseline. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Carbon plugins are running on it. The server has VAC on.
What's the map on MAR Rust Test Baseline?
A procedural map is in use on MAR Rust Test Baseline, made by the game.
Server tags
How should you read the tags on MAR Rust Test Baseline?
The game's server browser reads the tags MAR Rust Test Baseline publishes: gmrust (Game mode): The usual Rust survival setup; mp4 (Max players): 4 players fit in; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs163794 (Build): Running build 163794; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Which Boongarust filters show MAR Rust Test Baseline?
These Boongarust lists are a fit for MAR Rust Test Baseline: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server details
What's the physical location of MAR Rust Test Baseline?
No region is published by MAR Rust Test Baseline. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 185.175.93.132:28115.
What's the uptime like on MAR Rust Test Baseline?
Last seen 19 days 5 hours ago, MAR Rust Test Baseline is offline at the moment. Uptime over the last 7 full days came to 0%, 0 hours from 168. 16 September 2026 is when Boongarust first spotted it.
What Rust version is MAR Rust Test Baseline using?
On Windows, MAR Rust Test Baseline runs Rust network protocol 2633 and build 163794. You must match the protocol to join; Steam updates it automatically.
Wipe info
MAR Rust Test Baseline wipes on what schedule?
MAR Rust Test Baseline's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 22 days 5 hours.
Population
What's MAR Rust Test Baseline's rank among Rust servers?
Player hours over seven days put MAR Rust Test Baseline at #15,405, in the top – of all ranked servers.
Is MAR Rust Test Baseline busy?
Down right now: MAR Rust Test Baseline, last spotted 19 days 5 hours back.
How to join
How do you connect to MAR Rust Test Baseline?
To connect, open the console with F1 in Rust and type client.connect 185.175.93.132:28115. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y.
Flag meanings are Facepunch's.