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Test KZV

185.189.255.239:35200checked 12h ago

monthly wipes moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/50
0% full
7-day average0peak –
Rank#16,584▼ 473 places this week
Last wipe6d 12hmonthly schedule
Next wipe28d 9hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123410:0017:0000:0007:0014:0021:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now54
07-day average198
50Slots200
10Group limit30
vanillaGather ratevanilla
monthlyWipesmonthly
–Region–

Wipe receipt

Boongarust
Test KZV
185.189.255.239:35200
WIPEDPEAK
01.10 21:01 FW0
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Test KZV
Custom Map · 3500 · seed 516156
Next wipe Thursday 5 November · 19:00 UTC In 28d 9h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020010:0017:0000:0007:0014:0021:00

The ranking

Down 473 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
185.189.255.239:35200
Region
–
Max players
50
Group limit
10 max
Wipe schedule
monthly
Last wipe
1 Oct 2026, 21:01 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Test KZV use?

The name of Test KZV does not include a gather rate. Group size is limited to 10 players. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC on.

What's the map on Test KZV?

A procedural map of 3,500 with seed 516156 is in use on Test KZV, made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. Custom Map is the map name.

Server tags

What do Test KZV's tags signify?

These tags come from Test KZV and go straight into the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166494 (Build): Game build is 166494; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show Test KZV?

On these Boongarust lists you will find Test KZV: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

Is Test KZV laggy?

Average server fps over the last 48 hours was 113, with a low of 98. The entity count reached 64,969: buildings, deployables and the rest of the world. Memory use peaked at 4,334 MB. Players feel lag when fps drops and entities pile up.

What's the location of Test KZV?

No region is published by Test KZV. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 185.189.255.239:35200.

What's the uptime like on Test KZV?

Test KZV is down, with the last sighting 12 hours ago. A restart happened about 6 days ago, based on the uptime figure. Last 7 full days: 99% uptime, with 166 hours up out of 168. The first record Boongarust has is 13 September 2026.

What Rust version is Test KZV using?

On Windows, Test KZV runs Rust network protocol 2634 and build 166494. You must match the protocol to join; Steam updates it automatically.

Wipe times

Wipe day at Test KZV: what's it like?

Across recent wipes, the average peak was 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Test KZV wipe?

The force wipe is the only wipe for Test KZV, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. The world you are on was made 6 days 12 hours. Its tags say it wipes monthly.

Population

Where does Test KZV sit in the rankings?

In the top 70% of all ranked servers, Test KZV is #16,584 on player hours over the last seven days.

Is Test KZV busy?

Offline. Test KZV was last seen 12 hours ago. It averaged 0 players over the last seven days.

Join the server

How do you connect to Test KZV?

To connect, open the console with F1 in Rust and type client.connect 185.189.255.239:35200. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs166494,ts10,^o^z.

gmvanillaGameGame mode Survival in vanilla form.
mp50GameMax players Slot count: 50.
ts10GameGroup limit Team size caps at 10.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166494GameBuild Game build is 166494.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^mWipe scheduleMonthly The calendar is monthly: one wipe with the force wipe.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.