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[WILDCORE] Dev

EU185.207.139.27:28015checked 4d ago

weekly wipes moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 57%.

Players now0/1
0% full
7-day average0peak 1
Rank#13,121#2321 in EU
Last wipe4d 13hweekly schedule
Next wipe2d 10hSun 11 Oct, 20:29 UTC

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[WILDCORE] Dev RETRO RUST #1...
0Players now109
07-day average113
1Slots225
8Group limit16
vanillaGather ratevanilla
weeklyWipesweekly
EURegionEU

Wipe receipt

Boongarust
[WILDCORE] Dev
185.207.139.27:28015
WIPEDPEAK
04.10 20:291
03.10 23:051
WIPES SEEN2
AVG CYCLE0.9 DAYS
NEXT WIPE11.10 20:29
SCHEDULEWEEKLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map
Next wipe Sunday 11 October · 20:29 UTC In 2d 10h. Its weekly schedule tag · low confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 57% of all ranked servers, top 81% in EU. Daily; 1 is best.

RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Spec sheet

Address
185.207.139.27:28015
Region
EU
Max players
1
Group limit
8, the default
Wipe schedule
weekly
Last wipe
4 Oct 2026, 20:29 UTC
Hostname
–
First seen
3 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are [WILDCORE] Dev's rules and configuration?

There is no gather rate in the name of [WILDCORE] Dev. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. VAC is on: Valve's anti-cheat is running.

What's the map on [WILDCORE] Dev?

A procedural map is in use on [WILDCORE] Dev, made by the game.

Tags

How should you read the tags on [WILDCORE] Dev?

These tags come from [WILDCORE] Dev and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Game build is 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^w (Weekly): Weekly wipe cycle; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Carbon handles the plugins here; EU (Europe): You will find it in the browser under Europe. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show [WILDCORE] Dev?

These Boongarust lists are a fit for [WILDCORE] Dev: EU Rust servers and Top modded Rust servers. It appears on the server list when you filter by: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server details

Where can you find [WILDCORE] Dev?

With its EU tag, [WILDCORE] Dev lists itself in Europe. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 185.207.139.27:28015.

How often is [WILDCORE] Dev online?

Last seen 4 days 2 hours ago, [WILDCORE] Dev is offline at the moment. Last 5 full days: 8% uptime, with 9 hours up out of 120. It entered Boongarust's records on 3 October 2026.

Which Rust build does [WILDCORE] Dev have?

On Linux, [WILDCORE] Dev runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

What happens on wipe day at [WILDCORE] Dev?

Recent wipes peaked at 1 players on average. Peak crowd on the latest wipe came 0 hours after it.

When does [WILDCORE] Dev wipe?

Few of [WILDCORE] Dev's wipes are logged, so the tag drives the prediction and the schedule stays unconfirmed. Sunday 11 October at 20:29 UTC is when the next wipe comes. The world you are on was made 4 days 13 hours. Its tags say it wipes weekly.

Player counts

Where does [WILDCORE] Dev sit in the rankings?

Seven-day player hours put [WILDCORE] Dev at #13,121, within the top 57% of ranked servers and #2,321 across Europe.

Is [WILDCORE] Dev busy?

[WILDCORE] Dev last showed life 4 days 2 hours ago; it is offline now. It averaged 0 players over the last seven days and peaked at 1.

How to join

How can you get into [WILDCORE] Dev?

Press F1 in Rust to open the console and enter client.connect 185.207.139.27:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp1,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs166652,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp1GameMax players Slot count: 1.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.
^wWipe scheduleWeekly Weekly wipe cycle.
^zMods and accessModded It is Modded: plugins or settings make the difference.
^yMods and accessCarbon Carbon handles the plugins here.
EURegionEurope You will find it in the browser under Europe.

Flag meanings are Facepunch's.