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Boat wars Gamemode | Deep Sea Training | Testing

185.218.195.135:20184checked 9m ago

moddedcarbon
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/40
0% full
7-day average0peak –
Rank#16,013▼ 316 places this week
Last wipe22d 15hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Boat wars Gamemode | Deep Sea... STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10
0Players now121
07-day average305
40Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Boat wars Gamemode | Deep Sea...
185.218.195.135:20184
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Boat wars Gamemode | Deep Sea Training | Testing
Procedural Map · 3000 · seed 1

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020022:0007:0016:0002:0011:0020:00

The ranking

Down 316 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct8 Oct

Spec sheet

Address
185.218.195.135:20184
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
16 Sep 2026, 06:59 UTC
Hostname
–
First seen
21 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Boat wars Gamemode | Deep Sea Training | Testing use?

No gather rate appears in the name of Boat wars Gamemode | Deep Sea Training | Testing. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on Boat wars Gamemode | Deep Sea Training | Testing?

The map on Boat wars Gamemode | Deep Sea Training | Testing is procedural, size 3,000, generated with seed 1 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

How should you read the tags on Boat wars Gamemode | Deep Sea Training | Testing?

These tags come from Boat wars Gamemode | Deep Sea Training | Testing and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp40 (Max players): Room for 40; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs165217 (Build): Game build is 165217; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon handles the plugins here. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show Boat wars Gamemode | Deep Sea Training | Testing?

On these Boongarust lists you will find Boat wars Gamemode | Deep Sea Training | Testing: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server info

Is Boat wars Gamemode | Deep Sea Training | Testing laggy?

Average server fps over the last 48 hours was 90, with a low of 18. The entity count reached 47,252: buildings, deployables and the rest of the world. It drew as much as 4,087 MB of memory. Lag, to players, means low fps and a growing entity count.

Where can you find Boat wars Gamemode | Deep Sea Training | Testing?

No region is published by Boat wars Gamemode | Deep Sea Training | Testing. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 185.218.195.135:20184.

How often is Boat wars Gamemode | Deep Sea Training | Testing online?

Online: Boat wars Gamemode | Deep Sea Training | Testing, at this moment. Its reported uptime points to a restart roughly 15 days 8 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. It entered Boongarust's records on 21 September 2026.

Which Rust build does Boat wars Gamemode | Deep Sea Training | Testing have?

On Linux, Boat wars Gamemode | Deep Sea Training | Testing runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

Boat wars Gamemode | Deep Sea Training | Testing wipes on what schedule?

With so few of Boat wars Gamemode | Deep Sea Training | Testing's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 22 days 15 hours old.

Player counts

What's Boat wars Gamemode | Deep Sea Training | Testing's rank among Rust servers?

Ranked #16,013 on seven-day player hours, Boat wars Gamemode | Deep Sea Training | Testing is in the top 69% overall.

Is Boat wars Gamemode | Deep Sea Training | Testing busy?

Right now, 0 players are on Boat wars Gamemode | Deep Sea Training | Testing, which has 40 slots. It averaged 0 players over the last seven days.

How to join

What's the process to join Boat wars Gamemode | Deep Sea Training | Testing?

Press F1 in Rust to open the console and enter client.connect 185.218.195.135:20184. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://rustcator.com.

Sticker sheet

Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.

gmrustGameGame mode Survival as Rust normally plays.
mp40GameMax players Room for 40.
ts8GameGroup limit Default team size is 8.
v2633GameProtocol Your game version must equal protocol 2633 to get in.
cs165217GameBuild Game build is 165217.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Carbon handles the plugins here.

Flag meanings are Facepunch's.