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Building Bulletin Creative

185.248.134.124:28015checked 11m ago

moddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 9%.

Players now2/100
2% full
7-day average3peak 11
Rank#2,096▼ 798 places this week
Last wipe3d 22hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

AveragePeak
0510152008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Building Bulletin Creative [EU] Builders Sanctuary 3.0 Creative...
2Players now35
37-day average78
100Slots999
8Group limit8
vanillaGather ratevanilla
–Wipes–
–RegionEU

Wipe receipt

Boongarust
Building Bulletin Creative
185.248.134.124:28015
WIPEDPEAK
04.10 09:1510
02.10 03:387
21.09 16:4214
17.09 09:048
WIPES SEEN4
AVG CYCLE5.7 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Custom map
Custom Map · 6000 · seed 1337

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

025507510008:0017:0002:0012:0021:0006:00

The ranking

Down 798 places on last week. Top 9% of all ranked servers. Daily; 1 is best.

RankRank in region
11k2k3k4k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

In its own words

THIS SERVER IS IN BETA! ANY GLITCHES OR BUGS PLEASE REPORT IN OUR DISCORD! www.rusticated.us/discord

Spec sheet

Address
185.248.134.124:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 09:21 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Building Bulletin Creative's rules and configuration?

No gather rate appears in the name of Building Bulletin Creative. Up to 8 players per group, the standard default. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is disabled.

What's the map on Building Bulletin Creative?

Building Bulletin Creative uses a procedural map of 6,000 that the game generates with seed 1337. View it on RustMaps from this page: identical size and seed give an identical map. You see the map name as: Custom Map.

Server tags

How should you read the tags on Building Bulletin Creative?

These tags come from Building Bulletin Creative and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp100 (Max players): Room for 100; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

What Boongarust lists feature Building Bulletin Creative?

These Boongarust lists are a fit for Building Bulletin Creative: Top modded Rust servers, Rust build and creative servers and Busiest Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

How smooth is Building Bulletin Creative?

Server fps held an average of 100 across the last 48 hours, minimum 98. The entity count reached 86,885: buildings, deployables and the rest of the world. Memory use peaked at 4,636 MB. Lag, to players, means low fps and a growing entity count.

What's the location of Building Bulletin Creative?

No region is published by Building Bulletin Creative. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 185.248.134.124:28015.

How reliable is Building Bulletin Creative?

Building Bulletin Creative is up as you read this. A restart happened about 3 days 20 hours ago, based on the uptime figure. 168 hours out of 168 across the last 7 full days. 100% uptime. It entered Boongarust's records on 13 September 2026.

Which Rust build does Building Bulletin Creative have?

Rust network protocol 2634 and build 166494 on Windows: that is Building Bulletin Creative. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

Wipe day at Building Bulletin Creative: what's it like?

Across recent wipes, the average peak was 10 players. 9 hours after the latest wipe, the crowd hit its peak. Half the peak held until the next wipe in 100% of recent wipes.

When does Building Bulletin Creative wipe?

There is no predicting the next wipe: Building Bulletin Creative wipes at irregular times. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 3 days 22 hours.

Player counts

Where does Building Bulletin Creative sit in the rankings?

Player hours over seven days put Building Bulletin Creative at #2,096, in the top 9% of all ranked servers.

How many players are on Building Bulletin Creative?

2 players are on Building Bulletin Creative at the moment, out of 100 slots. The average over the last seven days was 3 players, with a peak of 11. Over the last 48 hours, the busiest hour was 18:00 UTC, averaging 9 players.

How to join

How can you get into Building Bulletin Creative?

To connect, open the console with F1 in Rust and type client.connect 185.248.134.124:28015. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://discord.com/invite/rusticated.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp100GameMax players Room for 100.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166494GameBuild Build 166494.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.