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chilling_wave

185.250.36.125:28015checked 6m ago

moddedoxide
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OVR is 100 less its top share among ranked servers: top 69%.

Players now0/50
0% full
7-day average0peak –
Rank#15,950▲ 589 places this week
Last wipe34d 22hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now46
07-day average255
50Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
chilling_wave
185.250.36.125:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of chilling_wave
Procedural Map · 2000 · seed 78955152

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

025507510002:0011:0020:0005:0014:0023:00

The ranking

Up 589 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
185.250.36.125:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Sep 2026, 02:06 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are chilling_wave's rules and configuration?

The name of chilling_wave does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC is on: Valve's anti-cheat is running.

What's the map on chilling_wave?

chilling_wave uses a procedural map of 2,000 that the game generates with seed 78955152. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

How should you read the tags on chilling_wave?

These tags come from chilling_wave and go straight into the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 players fit in; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does chilling_wave appear in Boongarust lists?

On these Boongarust lists you will find chilling_wave: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Performance of chilling_wave: does it hold up?

The 48-hour average was 47 server fps; the floor was 11. Buildings, deployables and everything else added up to as many as 22,521 entities. It drew as much as 1,014 MB of memory. Lag, to players, means low fps and a growing entity count.

What's the location of chilling_wave?

No region is published by chilling_wave. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 185.250.36.125:28015.

What's the uptime like on chilling_wave?

Right now chilling_wave is live. A restart happened about 1 hours ago, based on the uptime figure. 168 hours out of 168 across the last 7 full days. 100% uptime. 13 September 2026 is when Boongarust first spotted it.

What Rust version is chilling_wave using?

Rust network protocol 2633 and build 162929 on Linux: that is chilling_wave. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

How often does chilling_wave wipe?

chilling_wave's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 34 days 22 hours old.

Population

What's chilling_wave's rank among Rust servers?

Ranked #15,950 on seven-day player hours, chilling_wave is in the top 69% overall.

What's the player count on chilling_wave?

chilling_wave is showing 0 players on 50 slots right now. Averaged 0 players across the last week.

Join the server

How do you connect to chilling_wave?

Press F1 in Rust to open the console and enter client.connect 185.250.36.125:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z.

gmvanillaGameGame mode Survival in vanilla form.
mp50GameMax players 50 players fit in.
ts8GameGroup limit Default team size is 8.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs162929GameBuild Build 162929.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.