Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
185.61.79.84:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 68% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 185.61.79.84:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 12:05 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Loot.Team use?
There is no gather rate in the name of Loot.Team. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Listed under Community in the server browser, it is a community server. The server has VAC on.
What's the map on Loot.Team?
A procedural map of 4,000 with seed 1 is in use on Loot.Team, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.
Tags
What do Loot.Team's tags signify?
The game's server browser reads the tags Loot.Team publishes: gmrust (Game mode): Survival as Rust normally plays; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
What Boongarust lists feature Loot.Team?
These Boongarust lists are a fit for Loot.Team: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server info
Is Loot.Team laggy?
Server fps held an average of 145 across the last 48 hours, minimum 86. At its peak, it held 94,038 entities, including buildings and deployables. Memory use peaked at 3,235 MB. What players call lag is low fps plus a rising entity count.
Where can you find Loot.Team?
No region comes from Loot.Team. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 185.61.79.84:28015.
How often is Loot.Team online?
Loot.Team is down, with the last sighting 29 hours ago. A restart happened about 2 days 9 hours ago, based on the uptime figure. Last 5 full days: 79% uptime, with 95 hours up out of 120. It entered Boongarust's records on 3 October 2026.
Which Rust build does Loot.Team have?
Rust network protocol 2634 and build 166652 on Linux: that is Loot.Team. You must match the protocol to join; Steam updates it automatically.
Wipe times
Loot.Team wipes on what schedule?
Loot.Team's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 4 days 16 hours ago this server built its current world.
Player counts
Where does Loot.Team sit in the rankings?
Player hours over seven days put Loot.Team at #15,640, in the top 68% of all ranked servers.
Is Loot.Team busy?
Offline. Loot.Team was last seen 29 hours ago. The average over the last seven days was 0 players, with a peak of 1. The busiest time in the last 48 hours was 13:00 UTC, with an average of 0 players.
How to join
How can you get into Loot.Team?
Press F1 in Rust to open the console and enter client.connect 185.61.79.84:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8.
Flag meanings are Facepunch's.