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Builder's Paradise - Production Support (prod-clone)

187.15.153.103:28515checked 2d ago

moddedcarbonpve
Join the server

OVR is 100 less its top share among ranked servers: top 59%.

Players now0/10
0% full
7-day average1peak 1
Rank#14,123ranked on player hours
Last wipe4d 15hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Builder's Paradise - Production... |PvE| RUSTTRAVKA...
0Players now21
17-day average39
10Slots200
8Group limit10
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Builder's Paradise - Production...
187.15.153.103:28515
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Custom map
Custom Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 59% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
187.15.153.103:28515
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 16:27 UTC
Hostname
–
First seen
5 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does Builder's Paradise - Production Support (prod-clone) use?

No gather rate appears in the name of Builder's Paradise - Production Support (prod-clone). It uses the default group size of 8 players. It plays as build & creative, no gathering, just sandbox building. Modded in the browser is where it appears: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server tags

How should you read the tags on Builder's Paradise - Production Support (prod-clone)?

The game's server browser reads the tags Builder's Paradise - Production Support (prod-clone) publishes: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): Room for 10; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Game build is 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^p (PvE): Players do not fight players; the environment does the killing; ^c (Creative): Creative mode: the materials are there, so build what you want; ^k (Build server): Build and test base designs here; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show Builder's Paradise - Production Support (prod-clone)?

On these Boongarust lists you will find Builder's Paradise - Production Support (prod-clone): Top modded Rust servers, Rust build and creative servers, Busiest Rust creative servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

What's the location of Builder's Paradise - Production Support (prod-clone)?

No region is published by Builder's Paradise - Production Support (prod-clone). What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 187.15.153.103:28515.

How often is Builder's Paradise - Production Support (prod-clone) online?

Last seen 2 days 9 hours ago, Builder's Paradise - Production Support (prod-clone) is offline at the moment. 0 hours out of 48 across the last 2 full days. 0% uptime. 5 October 2026 is when Boongarust first spotted it.

Which Rust build does Builder's Paradise - Production Support (prod-clone) have?

Rust network protocol 2634 and build 166652 on Windows: that is Builder's Paradise - Production Support (prod-clone). Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

How often does Builder's Paradise - Production Support (prod-clone) wipe?

The record holds too few of Builder's Paradise - Production Support (prod-clone)'s wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 4 days 15 hours.

Population

What's Builder's Paradise - Production Support (prod-clone)'s rank among Rust servers?

In the top 59% of all ranked servers, Builder's Paradise - Production Support (prod-clone) is #14,123 on player hours over the last seven days.

How many players are on Builder's Paradise - Production Support (prod-clone)?

Offline. Builder's Paradise - Production Support (prod-clone) was last seen 2 days 9 hours ago. It averaged 1 players over the last seven days and peaked at 1.

How to join

What's the process to join Builder's Paradise - Production Support (prod-clone)?

To connect, open the console with F1 in Rust and type client.connect 187.15.153.103:28515. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp10GameMax players Room for 10.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^pGameplayPvE Players do not fight players; the environment does the killing.
^cGameplayCreative Creative mode: the materials are there, so build what you want.
^kGameplayBuild server Build and test base designs here.
^zMods and accessModded It is Modded: plugins or settings make the difference.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.