Pirates of the Frozen Lake
OVR is 100 less its top share among ranked servers: top 22%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
188.113.171.14:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 2327 places on last week. Top 22% of all ranked servers, top 68% in EA. Daily; 1 is best.
Spec sheet
- Address
- 188.113.171.14:28015
- Region
- EA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 10:00 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Pirates of the Frozen Lake use?
No gather rate appears in the name of Pirates of the Frozen Lake. It uses the default group size of 8 players. roleplay is the game mode, jobs, towns and rules for roleplay. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. Vanilla is its own label: as Facepunch intended: standard rates, no kits, no extra rules. VAC, Valve's anti-cheat, is enabled.
What's the map on Pirates of the Frozen Lake?
Pirates of the Frozen Lake uses a procedural map of 5,000 that the game generates with seed 1201284204. View it on RustMaps from this page: identical size and seed give an identical map.
Tags
How should you read the tags on Pirates of the Frozen Lake?
These tags come from Pirates of the Frozen Lake and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): 50 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Running build 166652; ptsw (Networking): sw is the network layer; $r? (Region code): No region code on record; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^r (Roleplay): This one is for roleplay; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference; EA (East Asia): Browser listing: East Asia. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature Pirates of the Frozen Lake?
These Boongarust lists are a fit for Pirates of the Frozen Lake: Top modded Rust servers and Rust roleplay servers. It appears on the server list when you filter by: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
How smooth is Pirates of the Frozen Lake?
Server fps held an average of 127 across the last 48 hours, minimum 94. The entity count reached 151,723: buildings, deployables and the rest of the world. Memory use peaked at 3,975 MB. Players feel lag when fps drops and entities pile up.
What's the physical location of Pirates of the Frozen Lake?
Its EA tag is how Pirates of the Frozen Lake lists itself in Asia. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 188.113.171.14:28015.
What's the uptime like on Pirates of the Frozen Lake?
Last seen 17 hours ago, Pirates of the Frozen Lake is offline at the moment. The uptime it reports suggests a restart around 11 hours ago. 72 hours out of 168 across the last 7 full days. 43% uptime. The first record Boongarust has is 28 September 2026.
What Rust version is Pirates of the Frozen Lake using?
On Windows, Pirates of the Frozen Lake runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
How does Pirates of the Frozen Lake handle wipe day?
2 players was the average peak on recent wipes. Peak crowd on the latest wipe came 27 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. Where it failed to hold, the crowd sank below half by day 2.
When does Pirates of the Frozen Lake wipe?
Once a month: Pirates of the Frozen Lake wipes at the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. 7 days 2 hours ago this server built its current world. Its tags say it wipes monthly.
Population
Where does Pirates of the Frozen Lake sit in the rankings?
Seven-day player hours put Pirates of the Frozen Lake at #4,913, within the top 22% of ranked servers and #361 across Asia.
Is Pirates of the Frozen Lake busy?
Offline. Pirates of the Frozen Lake was last seen 17 hours ago. The average over the last seven days was 1 players, with a peak of 2. Over the last 48 hours, the busiest hour was 13:00 UTC, averaging 1 players.
Join the server
How do you connect to Pirates of the Frozen Lake?
Press F1 in Rust to open the console and enter client.connect 188.113.171.14:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptsw,$r?,v2634,^m,^v,^r,EA,gmrust,cs166652,ts8,^o^z.
Flag meanings are Facepunch's.
