Server_217_DevBlog
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
193.107.108.174:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 634 places on last week. Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 193.107.108.174:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:09 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Server_217_DevBlog use?
There is no gather rate in the name of Server_217_DevBlog. No group limit is published. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. The server has VAC off.
What's the map on Server_217_DevBlog?
A procedural map is in use on Server_217_DevBlog, made by the game.
Tags
How should you read the tags on Server_217_DevBlog?
gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Room for 10; v2183 (Protocol): Get on protocol 2183 or the door stays shut; oxide (Oxide): It uses Oxide (uMod) for plugins; modded (Modded): Modded listing, with plugins or settings altering the game; h5e7466bf (Custom tag): A plugin or the owner set this one. It is not a standard Rust tag; stok (Custom tag): A plugin or the owner set this one. It is not a standard Rust tag are the tags Server_217_DevBlog puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
What Boongarust lists feature Server_217_DevBlog?
The Boongarust lists that take Server_217_DevBlog are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.
Server details
What's the physical location of Server_217_DevBlog?
No region is published by Server_217_DevBlog. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 193.107.108.174:28015.
How reliable is Server_217_DevBlog?
Last seen 4 days 1 hours ago, Server_217_DevBlog is offline at the moment. 3 hours out of 168 across the last 7 full days. 2% uptime. 1 October 2026 is when Boongarust first spotted it.
What Rust version is Server_217_DevBlog using?
Rust network protocol 2183 on Windows: that is Server_217_DevBlog. You must match the protocol to join; Steam updates it automatically.
Wipe times
Server_217_DevBlog wipes on what schedule?
With so few of Server_217_DevBlog's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 7 days 20 hours.
Player counts
What's Server_217_DevBlog's rank among Rust servers?
Ranked #15,905 on seven-day player hours, Server_217_DevBlog is in the top 70% overall.
Is Server_217_DevBlog busy?
Offline. Server_217_DevBlog was last seen 4 days 1 hours ago. It averaged 0 players over the last seven days.
How to join
How do you connect to Server_217_DevBlog?
Press F1 in Rust to open the console and enter client.connect 193.107.108.174:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded.
Flag meanings are Facepunch's.