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[Family Affairs] Testserver

EU193.135.10.247:15472checked 6h ago

moddedoxidepve
Join the server

OVR is 100 less its top share among ranked servers: top 37%.

Players now0/20
0% full
7-day average1peak 1
Rank#8,565▼ 4721 places this week
Resets8new worlds this week
Next wipe–resets, no wipes

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75120:0021:0022:0020:0021:0022:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now37
17-day average69
20Slots200
8Group limit8
vanillaGather ratevanilla
–Wipesmonthly
EURegionEU

Reset receipt

Boongarust
[Family Affairs] Testserver
193.135.10.247:15472
RESETPEAK
08.10 21:391*
08.10 21:070*
05.10 23:421*
05.10 22:031*
05.10 21:140*
05.10 21:021*
05.10 01:271*
05.10 00:280*
01.10 16:251
23.09 02:520*
23.09 02:211*
23.09 00:460*
RESETS SEEN20
AVG CYCLE2.6 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [Family Affairs] Testserver
Custom Map · 4000 · seed 1337

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608020:0021:0022:0020:0021:0022:00

The ranking

Down 4721 places on last week. Top 37% of all ranked servers, top 71% in EU. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
193.135.10.247:15472
Region
EU
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
18 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does [Family Affairs] Testserver use?

There is no gather rate in the name of [Family Affairs] Testserver. Up to 8 players per group, the standard default. pve is the game mode, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on [Family Affairs] Testserver?

The map on [Family Affairs] Testserver is procedural, size 4,000, generated with seed 1337 by the game. View it on RustMaps from this page: identical size and seed give an identical map. The map is called Custom Map.

Tags

What are the tags on [Family Affairs] Testserver for?

gmrust (Game mode): The usual Rust survival setup; mp20 (Max players): 20 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^p (PvE): PvE: other players are not the danger, the world is; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference; EU (Europe): You will find it in the browser under Europe are the tags [Family Affairs] Testserver puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

What Boongarust lists feature [Family Affairs] Testserver?

The Boongarust lists that take [Family Affairs] Testserver are: EU Rust servers, Top modded Rust servers and Best Rust PvE servers. It appears on the server list when you filter by: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

Performance of [Family Affairs] Testserver: does it hold up?

The 48-hour average was 60 server fps; the floor was 60. The entity count reached 84,153: buildings, deployables and the rest of the world. At its highest, memory consumption was 2,699 MB. Players feel lag when fps drops and entities pile up.

Where can you find [Family Affairs] Testserver?

With its EU tag, [Family Affairs] Testserver lists itself in Europe. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 193.135.10.247:15472.

How reliable is [Family Affairs] Testserver?

Last seen 6 hours ago, [Family Affairs] Testserver is offline at the moment. Its reported uptime points to a restart roughly 16 minutes ago. 15 hours out of 168 across the last 7 full days. 9% uptime. The first record Boongarust has is 18 September 2026.

Which Rust build does [Family Affairs] Testserver have?

On Linux, [Family Affairs] Testserver runs Rust network protocol 2634 and build 166652. You must match the protocol to join; Steam updates it automatically.

Wipe times

[Family Affairs] Testserver wipes on what schedule?

No wipe schedule here: [Family Affairs] Testserver rolls a fresh world every few hours, and none of those count as wipes.

Player counts

Ranking wise, where does [Family Affairs] Testserver place?

In the top 37% of all ranked servers, [Family Affairs] Testserver is #8,565 on player hours over the last seven days and #2,038 in Europe.

How many players are on [Family Affairs] Testserver?

Offline. [Family Affairs] Testserver was last seen 6 hours ago. The average over the last seven days was 1 players, with a peak of 1. Over the last 48 hours, the busiest hour was 23:00 UTC, averaging 1 players.

How to join

How can you get into [Family Affairs] Testserver?

Press F1 in Rust to open the console and enter client.connect 193.135.10.247:15472. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp20,ptrak,$r?,v2634,^p,EU,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp20GameMax players 20 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Build 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^pGameplayPvE PvE: other players are not the danger, the world is.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.
EURegionEurope You will find it in the browser under Europe.

Flag meanings are Facepunch's.