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RUST PVE [RU] #1 | TEST

194.147.90.233:28015checked 10m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 59%.

Players now0/10
0% full
7-day average0peak 1
Rank#13,524ranked on player hours
Last wipe23hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeakWipe
00.250.50.75113:0017:0022:0002:0007:0011:00Wiped Thu 8 Oct, 13:40 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now77
07-day average148
10Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
RUST PVE [RU] #1 | TEST
194.147.90.233:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of RUST PVE [RU] #1 | TEST
Procedural Map · 2000 · seed 12345

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
010020030040013:0017:0022:0002:0007:0011:00Wiped Thu 8 Oct, 13:40 UTCWIPE

The ranking

Top 59% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k8 Oct9 Oct

Spec sheet

Address
194.147.90.233:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 13:40 UTC
Hostname
–
First seen
8 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does RUST PVE [RU] #1 | TEST use?

No gather rate appears in the name of RUST PVE [RU] #1 | TEST. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server has VAC on.

What's the map on RUST PVE [RU] #1 | TEST?

The map on RUST PVE [RU] #1 | TEST is procedural, size 2,000, generated with seed 12345 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What are the tags on RUST PVE [RU] #1 | TEST for?

The game's server browser reads the tags RUST PVE [RU] #1 | TEST publishes: gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Room for 10; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167231 (Build): Running build 167231; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does RUST PVE [RU] #1 | TEST appear in Boongarust lists?

The Boongarust lists that take RUST PVE [RU] #1 | TEST are: EU Rust servers and Top modded Rust servers. It appears on the server list when you filter by: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

Performance of RUST PVE [RU] #1 | TEST: does it hold up?

Server fps held an average of 234 across the last 48 hours, minimum 221. Buildings, deployables and everything else added up to as many as 16,797 entities. It drew as much as 1,166 MB of memory. Players feel lag when fps drops and entities pile up.

What's the physical location of RUST PVE [RU] #1 | TEST?

No region tag comes from RUST PVE [RU] #1 | TEST, but the name it uses points to Europe. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 194.147.90.233:28015.

How often is RUST PVE [RU] #1 | TEST online?

Right now RUST PVE [RU] #1 | TEST is live. The uptime it reports suggests a restart around 9 hours ago. It entered Boongarust's records on 8 October 2026.

What Rust version is RUST PVE [RU] #1 | TEST using?

Rust network protocol 2634 and build 167231 on Linux: that is RUST PVE [RU] #1 | TEST. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

How often does RUST PVE [RU] #1 | TEST wipe?

With so few of RUST PVE [RU] #1 | TEST's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 23 hours.

Player counts

Ranking wise, where does RUST PVE [RU] #1 | TEST place?

Ranked #13,524 on seven-day player hours, RUST PVE [RU] #1 | TEST is in the top 59% overall.

Is RUST PVE [RU] #1 | TEST busy?

0 players are on RUST PVE [RU] #1 | TEST at the moment, out of 10 slots. The average over the last seven days was 0 players, with a peak of 1. It was busiest at 15:00 UTC in the last 48 hours, with 1 players on average.

How to join

What's the process to join RUST PVE [RU] #1 | TEST?

To connect, open the console with F1 in Rust and type client.connect 194.147.90.233:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp10GameMax players Room for 10.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs167231GameBuild Running build 167231.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.