A_Rust_Server
OVR is 100 less its top share among ranked servers: top 71%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
194.93.2.62:25021
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 5574 places on last week. Top 71% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 194.93.2.62:25021
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Sep 2026, 19:24 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are A_Rust_Server's rules and configuration?
There is no gather rate in the name of A_Rust_Server. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.
What's the map on A_Rust_Server?
A_Rust_Server uses a procedural map of 3,500 that the game generates with seed 1. You can see it on RustMaps from this page, as the same size and seed make the same map.
Tags
What do A_Rust_Server's tags signify?
These tags come from A_Rust_Server and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp40 (Max players): Room for 40; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs165217 (Build): Running build 165217; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show A_Rust_Server?
On these Boongarust lists you will find A_Rust_Server: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What's the physical location of A_Rust_Server?
No region comes from A_Rust_Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 194.93.2.62:25021.
What's the uptime like on A_Rust_Server?
Last seen 11 days 3 hours ago, A_Rust_Server is offline at the moment. Last 7 full days: 0% uptime, with 0 hours up out of 168. The first record Boongarust has is 26 September 2026.
What Rust version is A_Rust_Server using?
On Linux, A_Rust_Server runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
A_Rust_Server wipes on what schedule?
With so few of A_Rust_Server's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 12 days 2 hours ago this server built its current world.
Population
Where does A_Rust_Server sit in the rankings?
Player hours over seven days put A_Rust_Server at #16,957, in the top 71% of all ranked servers.
Is A_Rust_Server busy?
Down right now: A_Rust_Server, last spotted 11 days 3 hours back.
How to join
What's the process to join A_Rust_Server?
Press F1 in Rust to open the console and enter client.connect 194.93.2.62:25021. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://egnetwork.ru/.
Sticker sheet
Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
Flag meanings are Facepunch's.
