(Wunders) Dev & Testing
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
195.201.167.33:28025
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 1123 places on last week. Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 195.201.167.33:28025
- Region
- –
- Max players
- 25
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 22:37 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does (Wunders) Dev & Testing use?
The name of (Wunders) Dev & Testing does not include a gather rate. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on (Wunders) Dev & Testing?
A procedural map of 2,500 with seed 1234567 is in use on (Wunders) Dev & Testing, made by the game. View it on RustMaps from this page: identical size and seed give an identical map.
Tags
What are the tags on (Wunders) Dev & Testing for?
gmrust (Game mode): The usual Rust survival setup; mp25 (Max players): 25 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Running build 167058; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays are the tags (Wunders) Dev & Testing puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show (Wunders) Dev & Testing?
The Boongarust lists that take (Wunders) Dev & Testing are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
Is (Wunders) Dev & Testing laggy?
Server fps held an average of 237 across the last 48 hours, minimum 231. Buildings, deployables and everything else added up to as many as 32,129 entities. It drew as much as 1,447 MB of memory. What players call lag is low fps plus a rising entity count.
Where can you find (Wunders) Dev & Testing?
No region is published by (Wunders) Dev & Testing. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 195.201.167.33:28025.
How reliable is (Wunders) Dev & Testing?
(Wunders) Dev & Testing is up as you read this. The uptime it reports suggests a restart around 7 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. It entered Boongarust's records on 13 September 2026.
What Rust version is (Wunders) Dev & Testing using?
Rust network protocol 2634 and build 167058 on Linux: that is (Wunders) Dev & Testing. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
How does (Wunders) Dev & Testing handle wipe day?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd hit its peak.
When does (Wunders) Dev & Testing wipe?
(Wunders) Dev & Testing wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. The world you are on was made 6 days 1 hours.
Population
Ranking wise, where does (Wunders) Dev & Testing place?
Player hours over seven days put (Wunders) Dev & Testing at #16,709, in the top 70% of all ranked servers.
How many players are on (Wunders) Dev & Testing?
(Wunders) Dev & Testing is showing 0 players on 25 slots right now. Averaged 0 players across the last week.
How to join
What's the process to join (Wunders) Dev & Testing?
Press F1 in Rust to open the console and enter client.connect 195.201.167.33:28025. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp25,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.
Flag meanings are Facepunch's.