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(Wunders) Dev & Testing

195.201.167.33:28025checked 6m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/25
0% full
7-day average0peak –
Rank#16,709▼ 1123 places this week
Last wipe6d 1hno schedule published
Next wipe28d 19hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

(Wunders) Dev & Testing Survivors.gg | 2 x Vanilla | Monthly
0Players now49
07-day average196
25Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
(Wunders) Dev & Testing
195.201.167.33:28025
WIPEDPEAK
01.10 22:37 FW0
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of (Wunders) Dev & Testing
Procedural Map · 2500 · seed 1234567

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 19h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040000:0009:0018:0004:0013:0022:00

The ranking

Down 1123 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Spec sheet

Address
195.201.167.33:28025
Region
–
Max players
25
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 22:37 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does (Wunders) Dev & Testing use?

The name of (Wunders) Dev & Testing does not include a gather rate. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.

What's the map on (Wunders) Dev & Testing?

A procedural map of 2,500 with seed 1234567 is in use on (Wunders) Dev & Testing, made by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

What are the tags on (Wunders) Dev & Testing for?

gmrust (Game mode): The usual Rust survival setup; mp25 (Max players): 25 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Running build 167058; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays are the tags (Wunders) Dev & Testing puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show (Wunders) Dev & Testing?

The Boongarust lists that take (Wunders) Dev & Testing are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Is (Wunders) Dev & Testing laggy?

Server fps held an average of 237 across the last 48 hours, minimum 231. Buildings, deployables and everything else added up to as many as 32,129 entities. It drew as much as 1,447 MB of memory. What players call lag is low fps plus a rising entity count.

Where can you find (Wunders) Dev & Testing?

No region is published by (Wunders) Dev & Testing. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 195.201.167.33:28025.

How reliable is (Wunders) Dev & Testing?

(Wunders) Dev & Testing is up as you read this. The uptime it reports suggests a restart around 7 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. It entered Boongarust's records on 13 September 2026.

What Rust version is (Wunders) Dev & Testing using?

Rust network protocol 2634 and build 167058 on Linux: that is (Wunders) Dev & Testing. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

How does (Wunders) Dev & Testing handle wipe day?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd hit its peak.

When does (Wunders) Dev & Testing wipe?

(Wunders) Dev & Testing wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. The world you are on was made 6 days 1 hours.

Population

Ranking wise, where does (Wunders) Dev & Testing place?

Player hours over seven days put (Wunders) Dev & Testing at #16,709, in the top 70% of all ranked servers.

How many players are on (Wunders) Dev & Testing?

(Wunders) Dev & Testing is showing 0 players on 25 slots right now. Averaged 0 players across the last week.

How to join

What's the process to join (Wunders) Dev & Testing?

Press F1 in Rust to open the console and enter client.connect 195.201.167.33:28025. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp25,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp25GameMax players 25 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167058GameBuild Running build 167058.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.