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Detroit: Irreparable Damage|NPCs|RaidableBases

198.73.57.77:28115checked 13m ago

monthly wipes vanillamoddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 71%.

Players now0/100
0% full
7-day average0peak –
Rank#15,952ranked on player hours
Last wipe10d 10hmonthly schedule
Next wipe23d 14hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123421:0022:0023:0001:0002:0003:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Detroit: Irreparable... SURVIVORS.GG | 2 x Vanilla | Monthly
0Players now18
07-day average83
100Slots200
8Group limit50
vanillaGather ratevanilla
monthlyWipesmonthly
–Region–

Wipe receipt

Boongarust
Detroit: Irreparable...
198.73.57.77:28115
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Detroit: Irreparable Damage|NPCs|RaidableBases
Custom Map · 4000 · seed 1337
Next wipe Thursday 5 November · 19:00 UTC In 23d 14h. The force wipe

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020021:0022:0023:0001:0002:0003:00

The ranking

Top 71% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k12 Oct13 Oct

Spec sheet

Address
198.73.57.77:28115
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
monthly
Last wipe
2 Oct 2026, 18:16 UTC
Hostname
–
First seen
12 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Detroit: Irreparable Damage|NPCs|RaidableBases's rules and configuration?

There is no gather rate in the name of Detroit: Irreparable Damage|NPCs|RaidableBases. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. It claims vanilla status: untouched: no rate changes, no kits, no house rules. VAC is on: Valve's anti-cheat is running.

What's the map on Detroit: Irreparable Damage|NPCs|RaidableBases?

The map on Detroit: Irreparable Damage|NPCs|RaidableBases is procedural, size 4,000, generated with seed 1337 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. Custom Map is the map name.

Server tags

What are the tags on Detroit: Irreparable Damage|NPCs|RaidableBases for?

The game's server browser reads the tags Detroit: Irreparable Damage|NPCs|RaidableBases publishes: gmrust (Game mode): Survival as Rust normally plays; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167584 (Build): Build 167584; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

What Boongarust lists feature Detroit: Irreparable Damage|NPCs|RaidableBases?

On these Boongarust lists you will find Detroit: Irreparable Damage|NPCs|RaidableBases: Top modded Rust servers. It appears on the server list when you filter by: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

Performance of Detroit: Irreparable Damage|NPCs|RaidableBases: does it hold up?

Average server fps over the last 48 hours was 104, with a low of 94. At its peak, it held 102,368 entities, including buildings and deployables. Memory use peaked at 2,039 MB. Lag, to players, means low fps and a growing entity count.

What's the physical location of Detroit: Irreparable Damage|NPCs|RaidableBases?

No region comes from Detroit: Irreparable Damage|NPCs|RaidableBases. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 198.73.57.77:28115.

How often is Detroit: Irreparable Damage|NPCs|RaidableBases online?

Right now Detroit: Irreparable Damage|NPCs|RaidableBases is live. The uptime it reports suggests a restart around 5 hours ago. It entered Boongarust's records on 12 October 2026.

Which Rust build does Detroit: Irreparable Damage|NPCs|RaidableBases have?

On Windows, Detroit: Irreparable Damage|NPCs|RaidableBases runs Rust network protocol 2634 and build 167584. You must match the protocol to join; Steam updates it automatically.

Wipe times

How often does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?

An estimate from the force wipe gives Detroit: Irreparable Damage|NPCs|RaidableBases's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 10 days 10 hours old. Its tags say it wipes monthly.

Player counts

Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?

Ranked #15,952 on seven-day player hours, Detroit: Irreparable Damage|NPCs|RaidableBases is in the top 71% overall.

Is Detroit: Irreparable Damage|NPCs|RaidableBases busy?

Detroit: Irreparable Damage|NPCs|RaidableBases is showing 0 players on 100 slots right now. It averaged 0 players over the last seven days.

Join the server

How do you connect to Detroit: Irreparable Damage|NPCs|RaidableBases?

Press F1 in Rust to open the console and enter client.connect 198.73.57.77:28115. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp100GameMax players Slot count: 100.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167584GameBuild Build 167584.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^mWipe scheduleMonthly Facepunch's force wipe brings the monthly reset.
^vDifficultyVanilla Untouched: no rate changes, no kits, no house rules.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.