← All servers
● Online now

Project NOVA

199.115.72.20:10000checked 8m ago

monthly wipes vanillamoddedcarbonpve
Join the server

OVR is 100 less its top share among ranked servers: top 52%.

Players now0/40
0% full
7-day average0peak 2
Rank#12,453▼ 1491 places this week
Last wipe4d 7hmonthly schedule
Next wipe28d 12hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now65
07-day average77
40Slots200
8Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
–RegionNA

Wipe receipt

Boongarust
Project NOVA
199.115.72.20:10000
WIPEDPEAK
03.10 22:392
30.09 22:221
WIPES SEEN2
AVG CYCLE3 DAYS
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Project NOVA
Custom Map · 4500 · seed 1
Next wipe Thursday 5 November · 19:00 UTC In 28d 12h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040007:0016:0001:0011:0020:0005:00

The ranking

Down 1491 places on last week. Top 52% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
199.115.72.20:10000
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
monthly
Last wipe
3 Oct 2026, 22:39 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does Project NOVA use?

The name of Project NOVA does not include a gather rate. Up to 8 players per group, the standard default. pve is the game mode, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Carbon. It claims vanilla status: as Facepunch intended: standard rates, no kits, no extra rules. VAC is on: Valve's anti-cheat is running.

What's the map on Project NOVA?

A procedural map of 4,500 with seed 1 is in use on Project NOVA, made by the game. View it on RustMaps from this page: identical size and seed give an identical map. The map is called Custom Map.

Server tags

What are the tags on Project NOVA for?

These tags come from Project NOVA and go straight into the game's server browser: gmvanilla (Game mode): Unchanged vanilla survival; mp40 (Max players): 40 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^p (PvE): Players do not fight players; the environment does the killing; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does Project NOVA appear in Boongarust lists?

The Boongarust lists that take Project NOVA are: Top modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server info

Is Project NOVA laggy?

The 48-hour average was 225 server fps; the floor was 181. At its peak, it held 149,033 entities, including buildings and deployables. It drew as much as 4,839 MB of memory. What players call lag is low fps plus a rising entity count.

What's the location of Project NOVA?

No region comes from Project NOVA. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 199.115.72.20:10000.

How reliable is Project NOVA?

Project NOVA is up as you read this. A restart happened about 4 days 6 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 100%, 168 hours from 168. The first record Boongarust has is 13 September 2026.

What Rust version is Project NOVA using?

On Linux, Project NOVA runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

Wipe day at Project NOVA: what's it like?

Across recent wipes, the average peak was 2 players. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, half the peak was the floor until the next wipe. Where it failed to hold, the crowd sank below half by day 1.

Project NOVA wipes on what schedule?

Project NOVA wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. 4 days 7 hours ago this server built its current world. Its tags say it wipes monthly.

Player counts

Ranking wise, where does Project NOVA place?

In the top 52% of all ranked servers, Project NOVA is #12,453 on player hours over the last seven days.

How many players are on Project NOVA?

Project NOVA is showing 0 players on 40 slots right now. The average over the last seven days was 0 players, with a peak of 2.

How to join

How can you get into Project NOVA?

To connect, open the console with F1 in Rust and type client.connect 199.115.72.20:10000. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2634,^z,^y,^p,^m,^v,gmvanilla,cs166652,ts8.

gmvanillaGameGame mode Unchanged vanilla survival.
mp40GameMax players 40 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Build 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.
^mWipe scheduleMonthly Facepunch's force wipe brings the monthly reset.
^vDifficultyVanilla As Facepunch intended: standard rates, no kits, no extra rules.
^pGameplayPvE Players do not fight players; the environment does the killing.
^zMods and accessModded It is Modded: plugins or settings make the difference.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.