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Benchmark Dev

199.47.146.194:27016checked 8m ago

moddedcarbon
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OVR is 100 less its top share among ranked servers: top 40%.

Players now0/10
0% full
7-day average0peak 2
Rank#9,077▲ 2504 places this week
Last wipe5d 5hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now34
07-day average184
10Slots200
200Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Benchmark Dev
199.47.146.194:27016
WIPEDPEAK
04.10 02:302
03.10 02:142
01.10 19:59 FW2
WIPES SEEN3
AVG CYCLE1.1 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Benchmark Dev
Custom Map · 4500 · seed 1337

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608008:0017:0002:0012:0021:0006:00

The ranking

Up 2504 places on last week. Top 40% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
199.47.146.194:27016
Region
–
Max players
10
Group limit
200 max
Wipe schedule
–
Last wipe
4 Oct 2026, 02:30 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Benchmark Dev use?

No gather rate appears in the name of Benchmark Dev. The group limit is 200 players. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on Benchmark Dev?

Benchmark Dev uses a procedural map of 4,500 that the game generates with seed 1337. View it on RustMaps from this page: identical size and seed give an identical map. You see the map name as: Custom Map.

Tags

How should you read the tags on Benchmark Dev?

The game's server browser reads the tags Benchmark Dev publishes: gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Room for 10; ts200 (Group limit): Team size caps at 200; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Game build is 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show Benchmark Dev?

These Boongarust lists are a fit for Benchmark Dev: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server info

Performance of Benchmark Dev: does it hold up?

The 48-hour average was 60 server fps; the floor was 56. Buildings, deployables and everything else added up to as many as 119,353 entities. At its highest, memory consumption was 5,076 MB. Lag, to players, means low fps and a growing entity count.

What's the physical location of Benchmark Dev?

No region comes from Benchmark Dev. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 199.47.146.194:27016.

How reliable is Benchmark Dev?

Benchmark Dev is up as you read this. The uptime it reports suggests a restart around 5 days 3 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. The first record Boongarust has is 13 September 2026.

Which Rust build does Benchmark Dev have?

On Linux, Benchmark Dev runs Rust network protocol 2634 and build 166652. You must match the protocol to join; Steam updates it automatically.

Wipe times

Wipe day at Benchmark Dev: what's it like?

Across recent wipes, the average peak was 2 players. Peak crowd on the latest wipe came 2 hours after it.

Benchmark Dev wipes on what schedule?

No next wipe to predict here. Benchmark Dev goes at irregular times. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 5 days 5 hours.

Population

Where does Benchmark Dev sit in the rankings?

Player hours over seven days put Benchmark Dev at #9,077, in the top 40% of all ranked servers.

What's the player count on Benchmark Dev?

Benchmark Dev is showing 0 players on 10 slots right now. It averaged 0 players over the last seven days and peaked at 2.

How to join

How do you connect to Benchmark Dev?

Press F1 in Rust to open the console and enter client.connect 199.47.146.194:27016. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://cynic-hosting.com.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y.

gmrustGameGame mode The usual Rust survival setup.
mp10GameMax players Room for 10.
ts200GameGroup limit Team size caps at 200.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^zMods and accessModded Modded listing, with plugins or settings altering the game.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.