← All servers
● Online now

HyperRev Rust Development | No EAC

2.105.204.150:28015checked 8m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 19%.

Players now0/4
0% full
7-day average1peak 1
Rank#4,564▼ 1217 places this week
Last wipe4d 8hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

HyperRev Rust Development | No EAC Survivors.gg | 2 x Vanilla | Monthly
0Players now39
17-day average196
4Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
HyperRev Rust Development | No EAC
2.105.204.150:28015
WIPEDPEAK
03.10 18:251
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 1217 places on last week. Top 19% of all ranked servers. Daily; 1 is best.

RankRank in region
12.5k5k7.5k10k21 Sep24 Sep28 Sep1 Oct5 Oct8 Oct

Spec sheet

Address
2.105.204.150:28015
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 18:25 UTC
Hostname
–
First seen
21 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does HyperRev Rust Development | No EAC use?

No gather rate appears in the name of HyperRev Rust Development | No EAC. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server has VAC off.

What's the map on HyperRev Rust Development | No EAC?

The map on HyperRev Rust Development | No EAC is procedural, created by the game.

Server tags

How should you read the tags on HyperRev Rust Development | No EAC?

These tags come from HyperRev Rust Development | No EAC and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp4 (Max players): Room for 4; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Running build 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature HyperRev Rust Development | No EAC?

On these Boongarust lists you will find HyperRev Rust Development | No EAC: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Where can you find HyperRev Rust Development | No EAC?

No region comes from HyperRev Rust Development | No EAC. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 2.105.204.150:28015.

What's the uptime like on HyperRev Rust Development | No EAC?

Online: HyperRev Rust Development | No EAC, at this moment. Last 7 full days: 85% uptime, with 142 hours up out of 168. It entered Boongarust's records on 21 September 2026.

Which Rust build does HyperRev Rust Development | No EAC have?

Rust network protocol 2634 and build 166652 on Linux: that is HyperRev Rust Development | No EAC. You must match the protocol to join; Steam updates it automatically.

Wipe times

Wipe day at HyperRev Rust Development | No EAC: what's it like?

Across recent wipes, the average peak was 1 players. Peak crowd on the latest wipe came 0 hours after it.

When does HyperRev Rust Development | No EAC wipe?

The record holds too few of HyperRev Rust Development | No EAC's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 4 days 8 hours.

Player counts

Ranking wise, where does HyperRev Rust Development | No EAC place?

In the top 19% of all ranked servers, HyperRev Rust Development | No EAC is #4,564 on player hours over the last seven days.

What's the player count on HyperRev Rust Development | No EAC?

Right now, 0 players are on HyperRev Rust Development | No EAC, which has 4 slots. The average over the last seven days was 1 players, with a peak of 1. The busiest time in the last 48 hours was 04:00 UTC, with an average of 1 players.

Join the server

How do you connect to HyperRev Rust Development | No EAC?

Press F1 in Rust to open the console and enter client.connect 2.105.204.150:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp4GameMax players Room for 4.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Running build 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.