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TEST

2.26.17.28:28015checked 3d ago

Join the server

OVR is 100 less its top share among ranked servers: top 55%.

Players now1/10
10% full
7-day average1peak 1
Rank#13,063ranked on player hours
Last wipe–no schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

1Players now209
17-day average504
10Slots200
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
TEST
2.26.17.28:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 55% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
2.26.17.28:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
–
Hostname
–
First seen
4 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does TEST use?

The name of TEST does not include a gather rate. Up to 8 players per group, the standard default. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community as a community server. VAC is on: Valve's anti-cheat is running.

What's the map on TEST?

TEST uses a procedural map that the game generates.

Tags

What are the tags on TEST for?

gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Room for 10; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank are the tags TEST puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show TEST?

On these Boongarust lists you will find TEST: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

Where can you find TEST?

No region comes from TEST. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 2.26.17.28:28015.

How often is TEST online?

TEST is down, with the last sighting 3 days 8 hours ago. 0 hours out of 72 across the last 3 full days. 0% uptime. The first record Boongarust has is 4 October 2026.

What Rust version is TEST using?

Rust network protocol 2634 and build 166652 on Windows: that is TEST. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

When does TEST wipe?

TEST's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC.

Player counts

Ranking wise, where does TEST place?

In the top 55% of all ranked servers, TEST is #13,063 on player hours over the last seven days.

Is TEST busy?

Offline. TEST was last seen 3 days 8 hours ago. It averaged 1 players over the last seven days and peaked at 1.

How to join

How can you get into TEST?

Press F1 in Rust to open the console and enter client.connect 2.26.17.28:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp10GameMax players Room for 10.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Running build 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.

Flag meanings are Facepunch's.