Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
2.84.244.104:35005
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 6248 places on last week. Top 68% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 2.84.244.104:35005
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 20:46 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Tin & Blood use?
There is no gather rate in the name of Tin & Blood. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Listed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is running.
What's the map on Tin & Blood?
The map on Tin & Blood is procedural, size 6,000, generated with seed 1789661113 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.
Server tags
What do Tin & Blood's tags signify?
The game's server browser reads the tags Tin & Blood publishes: gmrust (Game mode): The usual Rust survival setup; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does Tin & Blood appear in Boongarust lists?
These Boongarust lists are a fit for Tin & Blood: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What's the physical location of Tin & Blood?
No region comes from Tin & Blood. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 2.84.244.104:35005.
How reliable is Tin & Blood?
Last seen 16 days 14 hours ago, Tin & Blood is offline at the moment. Last 7 full days: 0% uptime, with 0 hours up out of 168. The first record Boongarust has is 20 September 2026.
Which Rust build does Tin & Blood have?
Rust network protocol 2633 and build 164530 on Linux: that is Tin & Blood. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
When does Tin & Blood wipe?
Tin & Blood's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. Its world is 26 days 5 hours old.
Population
Where does Tin & Blood sit in the rankings?
Player hours over seven days put Tin & Blood at #15,487, in the top 68% of all ranked servers.
Is Tin & Blood busy?
Down right now: Tin & Blood, last spotted 16 days 14 hours back.
Join the server
What's the process to join Tin & Blood?
Press F1 in Rust to open the console and enter client.connect 2.84.244.104:35005. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8.
Flag meanings are Facepunch's.