Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
2.84.252.144:35005
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Daily; 1 is best.
Spec sheet
- Address
- 2.84.252.144:35005
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 20:46 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Tin & Blood use?
No gather rate appears in the name of Tin & Blood. Up to 8 players per group, the standard default. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Tin & Blood?
The map on Tin & Blood is procedural, size 6,000, generated with seed 1789661113 by the game. View it on RustMaps from this page: identical size and seed give an identical map.
Server tags
How should you read the tags on Tin & Blood?
The game's server browser reads the tags Tin & Blood publishes: gmrust (Game mode): Survival as Rust normally plays; mp100 (Max players): 100 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show Tin & Blood?
These Boongarust lists are a fit for Tin & Blood: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What's the location of Tin & Blood?
No region is published by Tin & Blood. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 2.84.252.144:35005.
How reliable is Tin & Blood?
Last seen 18 days 16 hours ago, Tin & Blood is offline at the moment. Uptime over the last 7 full days came to 0%, 0 hours from 168. It entered Boongarust's records on 15 September 2026.
What Rust version is Tin & Blood using?
On Linux, Tin & Blood runs Rust network protocol 2633 and build 164530. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
How often does Tin & Blood wipe?
Tin & Blood's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 26 days 4 hours old.
Player counts
Where does Tin & Blood sit in the rankings?
Ranked #15,401 on seven-day player hours, Tin & Blood is in the top – overall.
Is Tin & Blood busy?
Down right now: Tin & Blood, last spotted 18 days 16 hours back.
How to join
How can you get into Tin & Blood?
To connect, open the console with F1 in Rust and type client.connect 2.84.252.144:35005. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8.
Flag meanings are Facepunch's.