Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
2.84.252.145:35005
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 158 places on last week. Top 67% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 2.84.252.145:35005
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 20:46 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Tin & Blood use?
There is no gather rate in the name of Tin & Blood. The group limit is 8 players, as the game defaults. survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. You see it under Community in the browser: it is a community server. VAC is on: Valve's anti-cheat is running.
What's the map on Tin & Blood?
The map on Tin & Blood is procedural, size 6,000, generated with seed 1789661113 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Tags
What do Tin & Blood's tags signify?
These tags come from Tin & Blood and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp100 (Max players): 100 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does Tin & Blood appear in Boongarust lists?
The Boongarust lists that take Tin & Blood are: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What's the physical location of Tin & Blood?
No region is published by Tin & Blood. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 2.84.252.145:35005.
What's the uptime like on Tin & Blood?
Last seen 16 days 10 hours ago, Tin & Blood is offline at the moment. 0 hours out of 168 across the last 7 full days. 0% uptime. The first record Boongarust has is 21 September 2026.
Which Rust build does Tin & Blood have?
On Linux, Tin & Blood runs Rust network protocol 2633 and build 164530. You must match the protocol to join; Steam updates it automatically.
Wipe info
How often does Tin & Blood wipe?
Tin & Blood's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 4 hours ago this server built its current world.
Population
What's Tin & Blood's rank among Rust servers?
Ranked #15,445 on seven-day player hours, Tin & Blood is in the top 67% overall.
What's the player count on Tin & Blood?
Tin & Blood last showed life 16 days 10 hours ago; it is offline now.
Join the server
How do you connect to Tin & Blood?
To connect, open the console with F1 in Rust and type client.connect 2.84.252.145:35005. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8.
Flag meanings are Facepunch's.