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A Shockbyte x Discord Production Rust Server

202.36.95.30:29498checked 9m ago

moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/125
0% full
7-day average0peak –
Rank#15,937▼ 3068 places this week
Last wipe27d 16hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte x Discord Production Rust Server Survivors.gg | 2 x Vanilla | Monthly
0Players now113
07-day average167
125Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
A Shockbyte x Discord Production...
202.36.95.30:29498
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte x Discord Production Rust Server
Procedural Map · 3500 · seed 1322445478

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040017:0002:0011:0021:0006:0015:00

The ranking

Down 3068 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
202.36.95.30:29498
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
12 Sep 2026, 00:08 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are A Shockbyte x Discord Production Rust Server's rules and configuration?

The name of A Shockbyte x Discord Production Rust Server does not include a gather rate. Up to 8 players per group, the standard default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Carbon. The server has VAC off.

What's the map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 3,500, generated with seed 1322445478 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): The usual Rust survival setup; mp125 (Max players): 125 players fit in; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show A Shockbyte x Discord Production Rust Server?

These Boongarust lists are a fit for A Shockbyte x Discord Production Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Performance of A Shockbyte x Discord Production Rust Server: does it hold up?

Average server fps over the last 48 hours was 171, with a low of 112. The entity count reached 67,687: buildings, deployables and the rest of the world. At its highest, memory consumption was 5,417 MB. Lag, to players, means low fps and a growing entity count.

What's the location of A Shockbyte x Discord Production Rust Server?

From A Shockbyte x Discord Production Rust Server, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 202.36.95.30:29498.

How often is A Shockbyte x Discord Production Rust Server online?

Online: A Shockbyte x Discord Production Rust Server, at this moment. A restart happened about 15 days 4 hours ago, based on the uptime figure. Last 7 full days: 100% uptime, with 168 hours up out of 168. The first record Boongarust has is 13 September 2026.

What Rust version is A Shockbyte x Discord Production Rust Server using?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

A Shockbyte x Discord Production Rust Server wipes on what schedule?

With so few of A Shockbyte x Discord Production Rust Server's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 16 hours ago this server built its current world.

Player counts

What's A Shockbyte x Discord Production Rust Server's rank among Rust servers?

In the top 70% of all ranked servers, A Shockbyte x Discord Production Rust Server is #15,937 on player hours over the last seven days.

Is A Shockbyte x Discord Production Rust Server busy?

A Shockbyte x Discord Production Rust Server is showing 0 players on 125 slots right now. It averaged 0 players over the last seven days.

Join the server

What's the process to join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to open the console and enter client.connect 202.36.95.30:29498. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.

gmrustGameGame mode The usual Rust survival setup.
mp125GameMax players 125 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2633GameProtocol Get on protocol 2633 or the door stays shut.
cs165217GameBuild Build 165217.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.