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A Shockbyte x Discord Production Rust Server

202.36.95.68:27507checked 13m ago

moddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/250
0% full
7-day average0peak –
Rank#16,608▼ 497 places this week
Last wipe25d 23hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte x Discord Production Rust Server Survivors.gg | 2 x Vanilla | Monthly
0Players now53
07-day average198
250Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
A Shockbyte x Discord Production...
202.36.95.68:27507
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte x Discord Production Rust Server
Procedural Map · 1500 · seed 50000

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020010:0019:0004:0013:0022:0007:00

The ranking

Down 497 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
202.36.95.68:27507
Region
–
Max players
250
Group limit
8, the default
Wipe schedule
–
Last wipe
12 Sep 2026, 09:24 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does A Shockbyte x Discord Production Rust Server use?

The name of A Shockbyte x Discord Production Rust Server does not include a gather rate. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of 1,500 that the game generates with seed 50000. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

What do A Shockbyte x Discord Production Rust Server's tags signify?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): The usual Rust survival setup; mp250 (Max players): Slot count: 250; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs163794 (Build): Build 163794; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

What Boongarust lists feature A Shockbyte x Discord Production Rust Server?

The Boongarust lists that take A Shockbyte x Discord Production Rust Server are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Is A Shockbyte x Discord Production Rust Server laggy?

The 48-hour average was 119 server fps; the floor was 111. The entity count reached 8,265: buildings, deployables and the rest of the world. It drew as much as 2,115 MB of memory. Players feel lag when fps drops and entities pile up.

What's the physical location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 202.36.95.68:27507.

How reliable is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is up as you read this. The uptime it reports suggests a restart around 13 days 21 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. It entered Boongarust's records on 13 September 2026.

What Rust version is A Shockbyte x Discord Production Rust Server using?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

How often does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 25 days 23 hours old.

Player counts

What's A Shockbyte x Discord Production Rust Server's rank among Rust servers?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #16,608, in the top 70% of all ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server?

0 players are on A Shockbyte x Discord Production Rust Server at the moment, out of 250 slots. It pulled in 0 players on average over the past seven days.

Join the server

What's the process to join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to open the console and enter client.connect 202.36.95.68:27507. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://discord.com/invite/rekting.

Sticker sheet

Every tag it publishes, and what it means. Published as mp250,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp250GameMax players Slot count: 250.
ts8GameGroup limit Default team size is 8.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs163794GameBuild Build 163794.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.