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Mio Test Server

203.159.95.241:1105checked 10m ago

moddedcarbon
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/100
0% full
7-day average0peak –
Rank#16,614▼ 717 places this week
Last wipe1d 11hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeakWipe
0123409:0018:0003:0012:0021:0006:00Wiped Tue 6 Oct, 20:05 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now44
07-day average198
100Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Mio Test Server
203.159.95.241:1105
WIPEDPEAK
06.10 20:050*
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Mio Test Server
Procedural Map · 4250 · seed 1616798117

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
010020030040009:0018:0003:0012:0021:0006:00Wiped Tue 6 Oct, 20:05 UTCWIPE

The ranking

Down 717 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
203.159.95.241:1105
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 20:05 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Mio Test Server's rules and configuration?

There is no gather rate in the name of Mio Test Server. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. VAC is on: Valve's anti-cheat is running.

What's the map on Mio Test Server?

The map on Mio Test Server is procedural, size 4,250, generated with seed 1616798117 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

What do Mio Test Server's tags signify?

The game's server browser reads the tags Mio Test Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Build 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show Mio Test Server?

These Boongarust lists are a fit for Mio Test Server: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

How smooth is Mio Test Server?

The 48-hour average was 226 server fps; the floor was 199. The entity count reached 103,502: buildings, deployables and the rest of the world. Memory use peaked at 6,127 MB. Lag, to players, means low fps and a growing entity count.

What's the physical location of Mio Test Server?

No region is published by Mio Test Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 203.159.95.241:1105.

How often is Mio Test Server online?

Online: Mio Test Server, at this moment. Its reported uptime points to a restart roughly 34 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. The first record Boongarust has is 13 September 2026.

Which Rust build does Mio Test Server have?

On Linux, Mio Test Server runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

How often does Mio Test Server wipe?

With so few of Mio Test Server's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 35 hours ago this server built its current world.

Population

Ranking wise, where does Mio Test Server place?

In the top 70% of all ranked servers, Mio Test Server is #16,614 on player hours over the last seven days.

How many players are on Mio Test Server?

0 players are on Mio Test Server at the moment, out of 100 slots. It pulled in 0 players on average over the past seven days.

How to join

How can you get into Mio Test Server?

To connect, open the console with F1 in Rust and type client.connect 203.159.95.241:1105. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://celest.live/.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y.

gmvanillaGameGame mode Survival in vanilla form.
mp100GameMax players Room for 100.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Build 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.