Souls.one_testing grounds
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
208.115.248.156:28080
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 79 places on last week. Top 69% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 208.115.248.156:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 18:04 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Souls.one_testing grounds use?
There is no gather rate in the name of Souls.one_testing grounds. Up to 8 players per group, the standard default. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. The server has VAC off.
What's the map on Souls.one_testing grounds?
A procedural map of 1,622 with seed 745503023 is in use on Souls.one_testing grounds, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.
Server tags
What are the tags on Souls.one_testing grounds for?
These tags come from Souls.one_testing grounds and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs163493 (Build): Game build is 163493; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show Souls.one_testing grounds?
On these Boongarust lists you will find Souls.one_testing grounds: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Is Souls.one_testing grounds laggy?
The 48-hour average was 228 server fps; the floor was 183. The entity count reached 8,012: buildings, deployables and the rest of the world. At its highest, memory consumption was 1,558 MB. Lag, to players, means low fps and a growing entity count.
What's the location of Souls.one_testing grounds?
From Souls.one_testing grounds, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 208.115.248.156:28080.
How often is Souls.one_testing grounds online?
Right now Souls.one_testing grounds is live. The uptime it reports suggests a restart around 8 days 23 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. It entered Boongarust's records on 13 September 2026.
What Rust version is Souls.one_testing grounds using?
On Windows, Souls.one_testing grounds runs Rust network protocol 2633 and build 163493. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
Wipe day at Souls.one_testing grounds: what's it like?
1 players was the average peak on recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Half the peak held until the next wipe in 0% of recent wipes. If it did not hold, half the peak was gone by day 2.
When does Souls.one_testing grounds wipe?
Souls.one_testing grounds's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 9 days.
Player counts
Ranking wise, where does Souls.one_testing grounds place?
Ranked #16,032 on seven-day player hours, Souls.one_testing grounds is in the top 69% overall.
What's the player count on Souls.one_testing grounds?
Right now, 0 players are on Souls.one_testing grounds, which has 50 slots. It pulled in 0 players on average over the past seven days.
Join the server
How do you connect to Souls.one_testing grounds?
Press F1 in Rust to open the console and enter client.connect 208.115.248.156:28080. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z.
Flag meanings are Facepunch's.