[NA] Raid Simulator 2.0 (Raidsim)
OVR is 100 less its top share among ranked servers: top 4%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Reset receipt
208.52.152.39:28014
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 272 places on last week. Top 4% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 208.52.152.39:28014
- Region
- –
- Max players
- 150
- Group limit
- 100 max
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are [NA] Raid Simulator 2.0 (Raidsim)'s rules and configuration?
The name of [NA] Raid Simulator 2.0 (Raidsim) does not include a gather rate. 100 players can group up. It plays as minigames & battle royale, parkour, Bedwars, arenas and battle royale. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
What's the map on [NA] Raid Simulator 2.0 (Raidsim)?
[NA] Raid Simulator 2.0 (Raidsim) uses a procedural map of 4,096 that the game generates with seed 1337. View it on RustMaps from this page: identical size and seed give an identical map. The map is called discord.gg/raidsim.
Server tags
How should you read the tags on [NA] Raid Simulator 2.0 (Raidsim)?
These tags come from [NA] Raid Simulator 2.0 (Raidsim) and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp150 (Max players): Slot count: 150; ts100 (Group limit): No more than 100 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Build 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^e (Minigames): Minigame server, covering arenas, Bedwars, parkour and more; ^d (Combat training): Train your aim and PvP; the gear is given to you; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Which Boongarust filters show [NA] Raid Simulator 2.0 (Raidsim)?
On these Boongarust lists you will find [NA] Raid Simulator 2.0 (Raidsim): Top modded Rust servers, Best Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.
Server details
Is [NA] Raid Simulator 2.0 (Raidsim) laggy?
Server fps held an average of 100 across the last 48 hours, minimum 96. At its peak, it held 227,007 entities, including buildings and deployables. At its highest, memory consumption was 3,434 MB. What players call lag is low fps plus a rising entity count.
Where can you find [NA] Raid Simulator 2.0 (Raidsim)?
No region tag comes from [NA] Raid Simulator 2.0 (Raidsim), but the name it uses points to North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 208.52.152.39:28014.
How often is [NA] Raid Simulator 2.0 (Raidsim) online?
Right now [NA] Raid Simulator 2.0 (Raidsim) is live. The uptime it reports suggests a restart around 21 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. 13 September 2026 is when Boongarust first spotted it.
What Rust version is [NA] Raid Simulator 2.0 (Raidsim) using?
Rust network protocol 2634 and build 166652 on Linux: that is [NA] Raid Simulator 2.0 (Raidsim). Steam keeps your game updated; you need the same protocol to connect.
Wipe info
How often does [NA] Raid Simulator 2.0 (Raidsim) wipe?
No wipe schedule here: [NA] Raid Simulator 2.0 (Raidsim) rolls a fresh world every few hours, and none of those count as wipes.
Player counts
Ranking wise, where does [NA] Raid Simulator 2.0 (Raidsim) place?
Player hours over seven days put [NA] Raid Simulator 2.0 (Raidsim) at #1,019, in the top 4% of all ranked servers.
Is [NA] Raid Simulator 2.0 (Raidsim) busy?
[NA] Raid Simulator 2.0 (Raidsim) is showing 27 players on 150 slots right now. The average over the last seven days was 13 players, with a peak of 78. The busiest time in the last 48 hours was 01:00 UTC, with an average of 41 players.
How to join
How do you connect to [NA] Raid Simulator 2.0 (Raidsim)?
Press F1 in Rust to open the console and enter client.connect 208.52.152.39:28014. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://raidsimulator.com.
Sticker sheet
Every tag it publishes, and what it means. Published as mp150,ptrak,$r?,v2634,^e,^d,gmrust,cs166652,ts100,^o^z.
Flag meanings are Facepunch's.