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№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events

208.52.153.33:28049checked 7m ago

monthly wipes vanillamoddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 12%.

Players now6/60
10% full
7-day average2peak 8
Rank#2,808▲ 290 places this week
Last wipe6d 8hmonthly schedule
Next wipe28d 15hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0246804:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

№[1] D2S Overrun-Z PvE 1000 Zombies... AQRUX RUST BUILD | CREATIVE | SANDBOX
6Players now2
27-day average15
60Slots100
8Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
–RegionEU

Wipe receipt

Boongarust
№[1] D2S Overrun-Z PvE 1000...
208.52.153.33:28049
WIPEDPEAK
01.10 19:28 FW6
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events
Procedural Map · 4000 · seed 1903718342

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 15h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304004:0013:0022:0008:0017:0002:00

The ranking

Up 290 places on last week. Top 12% of all ranked servers. Daily; 1 is best.

RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

In its own words

Overrun-Z: PvE Chaos Zombies. Raids. Relentless Combat. The world didn’t end - it was overrun. Face endless hordes, raidable bases, and faction wars packed with loot and danger. Trigger Events: Skyfall Airdrops, Arctic Assaults, Iron Dock Raids. Raidable Bases: Easy → Nightmare, big risk, bigger reward. Dog Tag Economy: Trade tags for RP and upgrades. Daily RP Boosts: Mon/Wed x3 | Tue/Thu x2 | Nights x2

Spec sheet

Address
208.52.153.33:28049
Region
–
Max players
60
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 19:28 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events's rules and configuration?

The name of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events does not include a gather rate. Up to 8 players per group, the standard default. It plays as build & creative, a sandbox for building, gathering disabled. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. Vanilla is its own label: as Facepunch intended: standard rates, no kits, no extra rules. VAC, Valve's anti-cheat, is disabled.

What's the map on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

The map on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is procedural, size 4,000, generated with seed 1903718342 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What are the tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events for?

The game's server browser reads the tags №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events publishes: gmrust (Game mode): Survival as Rust normally plays; mp60 (Max players): Room for 60; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Running build 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^r (Roleplay): Roleplay server; ^c (Creative): Creative mode: the materials are there, so build what you want; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

What Boongarust lists feature №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

These Boongarust lists are a fit for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: Top modded Rust servers, Rust build and creative servers, Busiest Rust creative servers, Rust roleplay servers and Rust servers with zombies. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

How smooth is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

Average server fps over the last 48 hours was 30, with a low of 27. Buildings, deployables and everything else added up to as many as 99,727 entities. At its highest, memory consumption was 3,439 MB. Players feel lag when fps drops and entities pile up.

What's the physical location of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

No region comes from №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 208.52.153.33:28049.

How often is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events online?

Right now №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is live. Its reported uptime points to a restart roughly 14 hours ago. 167 hours out of 168 across the last 7 full days. 99% uptime. It entered Boongarust's records on 13 September 2026.

Which Rust build does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events have?

On Linux, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

Wipe day at №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: what's it like?

Recent wipes peaked at 6 players on average. 36 hours after the latest wipe, the crowd hit its peak.

When does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipe?

Once a month: №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 6 days 8 hours old. Look at its tags: monthly wipe schedule.

Population

Where does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events sit in the rankings?

Player hours over seven days put №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events at #2,808, in the top 12% of all ranked servers.

What's the player count on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is showing 6 players on 60 slots right now. It averaged 2 players over the last seven days and peaked at 8. The busiest time in the last 48 hours was 01:00 UTC, with an average of 4 players.

Join the server

How can you get into №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

Press F1 in Rust to open the console and enter client.connect 208.52.153.33:28049. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://d2s.tebex.io/.

Sticker sheet

Every tag it publishes, and what it means. Published as mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167058,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp60GameMax players Room for 60.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167058GameBuild Running build 167058.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code The region code is missing.
^mWipe scheduleMonthly Wipes land once a month, alongside the force wipe.
^vDifficultyVanilla As Facepunch intended: standard rates, no kits, no extra rules.
^rGameplayRoleplay Roleplay server.
^cGameplayCreative Creative mode: the materials are there, so build what you want.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.