[GNG] Development Server | Staging & Plugin Testing
OVR is 100 less its top share among ranked servers: top 25%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
208.73.203.30:7781
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 372 places on last week. Top 25% of all ranked servers. Daily; 1 is best.
In its own words
Welcome to the Great North Gaming Development Server! This server runs unreleased Rust staging builds and active plugin experiments. Expect instability, frequent restarts, wipes, unfinished features, and unexpected behavior. You are welcome to play, explore, and enjoy the development process with us—just remember that nothing here should be considered permanent. Great North Gaming: https://www.greatnorthgaming.com Plugins by GNGGOD: https://codefling.com/fortis_atheos
Spec sheet
- Address
- 208.73.203.30:7781
- Region
- –
- Max players
- 70
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Sep 2026, 18:35 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are [GNG] Development Server | Staging & Plugin Testing's rules and configuration?
The name of [GNG] Development Server | Staging & Plugin Testing does not include a gather rate. Up to 8 players per group, the standard default. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on [GNG] Development Server | Staging & Plugin Testing?
The map on [GNG] Development Server | Staging & Plugin Testing is procedural, size 3,000, generated with seed 1337 by the game. View it on RustMaps from this page: identical size and seed give an identical map.
Server tags
What do [GNG] Development Server | Staging & Plugin Testing's tags signify?
The game's server browser reads the tags [GNG] Development Server | Staging & Plugin Testing publishes: gmrust (Game mode): Survival as Rust normally plays; mp70 (Max players): 70 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166406 (Build): Running build 166406; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Where does [GNG] Development Server | Staging & Plugin Testing appear in Boongarust lists?
These Boongarust lists are a fit for [GNG] Development Server | Staging & Plugin Testing: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Is [GNG] Development Server | Staging & Plugin Testing laggy?
Server fps held an average of 211 across the last 48 hours, minimum 184. Buildings, deployables and everything else added up to as many as 47,406 entities. At its highest, memory consumption was 4,785 MB. Lag, to players, means low fps and a growing entity count.
What's the physical location of [GNG] Development Server | Staging & Plugin Testing?
No region comes from [GNG] Development Server | Staging & Plugin Testing. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 208.73.203.30:7781.
How reliable is [GNG] Development Server | Staging & Plugin Testing?
Online: [GNG] Development Server | Staging & Plugin Testing, at this moment. The uptime it reports suggests a restart around 8 days 13 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. It entered Boongarust's records on 13 September 2026.
What Rust version is [GNG] Development Server | Staging & Plugin Testing using?
Rust network protocol 2634 and build 166406 on Windows: that is [GNG] Development Server | Staging & Plugin Testing. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
Wipe day at [GNG] Development Server | Staging & Plugin Testing: what's it like?
Across recent wipes, the average peak was 3 players. The crowd on the latest wipe peaked 11 hours in.
[GNG] Development Server | Staging & Plugin Testing wipes on what schedule?
With so few of [GNG] Development Server | Staging & Plugin Testing's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 8 days 15 hours.
Player counts
Ranking wise, where does [GNG] Development Server | Staging & Plugin Testing place?
Player hours over seven days put [GNG] Development Server | Staging & Plugin Testing at #5,626, in the top 25% of all ranked servers.
How many players are on [GNG] Development Server | Staging & Plugin Testing?
0 players are on [GNG] Development Server | Staging & Plugin Testing at the moment, out of 70 slots. The average over the last seven days was 0 players, with a peak of 2. The busiest time in the last 48 hours was 20:00 UTC, with an average of 1 players.
Join the server
How can you get into [GNG] Development Server | Staging & Plugin Testing?
Press F1 in Rust to open the console and enter client.connect 208.73.203.30:7781. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://www.greatnorthgaming.com.
Sticker sheet
Every tag it publishes, and what it means. Published as mp70,ptrak,$r?,v2634,gmrust,cs166406,ts8,^o^z.
Flag meanings are Facepunch's.
