| DEV | USAF Battlefield
OVR is 100 less its top share among ranked servers: top 24%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
208.84.102.73:27015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 10463 places on last week. Top 24% of all ranked servers, top 51% in NA. Daily; 1 is best.
Spec sheet
- Address
- 208.84.102.73:27015
- Region
- NA
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 02:37 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does | DEV | USAF Battlefield use?
There is no gather rate in the name of | DEV | USAF Battlefield. The group limit is 8 players, as the game defaults. survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. The server has VAC on.
What's the map on | DEV | USAF Battlefield?
The map on | DEV | USAF Battlefield is procedural, size 6,000, generated with seed 1337 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Tags
What do | DEV | USAF Battlefield's tags signify?
These tags come from | DEV | USAF Battlefield and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp40 (Max players): 40 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Carbon handles the plugins here; modded (Modded): It is Modded: plugins or settings make the difference; NA (North America): The server browser files it under North America. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show | DEV | USAF Battlefield?
The Boongarust lists that take | DEV | USAF Battlefield are: Top modded Rust servers, Best Rust battlefield servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
How smooth is | DEV | USAF Battlefield?
Average server fps over the last 48 hours was 123, with a low of 69. Buildings, deployables and everything else added up to as many as 210,800 entities. At its highest, memory consumption was 5,600 MB. Lag, to players, means low fps and a growing entity count.
What's the location of | DEV | USAF Battlefield?
With its NA tag, | DEV | USAF Battlefield lists itself in North America. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 208.84.102.73:27015.
How reliable is | DEV | USAF Battlefield?
Right now | DEV | USAF Battlefield is live. Its reported uptime points to a restart roughly 3 days 8 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. 13 September 2026 is when Boongarust first spotted it.
What Rust version is | DEV | USAF Battlefield using?
Rust network protocol 2634 and build 166652 on Linux: that is | DEV | USAF Battlefield. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
How does | DEV | USAF Battlefield handle wipe day?
2 players was the average peak on recent wipes. 23 hours after the latest wipe, the crowd hit its peak.
When does | DEV | USAF Battlefield wipe?
The record holds too few of | DEV | USAF Battlefield's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 6 days 10 hours ago this server built its current world.
Population
Where does | DEV | USAF Battlefield sit in the rankings?
In the top 24% of all ranked servers, | DEV | USAF Battlefield is #5,648 on player hours over the last seven days and #1,002 in North America.
Is | DEV | USAF Battlefield busy?
| DEV | USAF Battlefield is showing 0 players on 40 slots right now. The average over the last seven days was 0 players, with a peak of 2. Over the last 48 hours, the busiest hour was 01:00 UTC, averaging 2 players.
Join the server
How do you connect to | DEV | USAF Battlefield?
To connect, open the console with F1 in Rust and type client.connect 208.84.102.73:27015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^z,^y,modded.
Flag meanings are Facepunch's.