Local Staging Test
OVR is 100 less its top share among ranked servers: top 67%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
209.222.101.220:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 2134 places on last week. Top 67% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 209.222.101.220:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Sep 2026, 21:17 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are Local Staging Test's rules and configuration?
No gather rate appears in the name of Local Staging Test. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. The server has VAC on.
What's the map on Local Staging Test?
Local Staging Test uses a procedural map that the game generates.
Tags
How should you read the tags on Local Staging Test?
The game's server browser reads the tags Local Staging Test publishes: gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Room for 10; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166427 (Build): Running build 166427; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
What Boongarust lists feature Local Staging Test?
The Boongarust lists that take Local Staging Test are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What's the physical location of Local Staging Test?
From Local Staging Test, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 209.222.101.220:28015.
How often is Local Staging Test online?
Last seen 8 days 9 hours ago, Local Staging Test is offline at the moment. Last 7 full days: 0% uptime, with 0 hours up out of 168. It entered Boongarust's records on 30 September 2026.
What Rust version is Local Staging Test using?
Rust network protocol 2634 and build 166427 on Windows: that is Local Staging Test. You must match the protocol to join; Steam updates it automatically.
Wipe info
When does Local Staging Test wipe?
With so few of Local Staging Test's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 8 days 11 hours ago this server built its current world.
Player counts
Ranking wise, where does Local Staging Test place?
In the top 67% of all ranked servers, Local Staging Test is #16,033 on player hours over the last seven days.
What's the player count on Local Staging Test?
Local Staging Test last showed life 8 days 9 hours ago; it is offline now.
How to join
How can you get into Local Staging Test?
To connect, open the console with F1 in Rust and type client.connect 209.222.101.220:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8,^o^z.
Flag meanings are Facepunch's.