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4Netplayers-5400HalleinGoesRust

213.202.203.53:28015checked 13m ago

moddedoxide
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OVR is 100 less its top share among ranked servers: top 44%.

Players now3/10
30% full
7-day average1peak 2
Rank#10,120ranked on player hours
Last wipe1d 1hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.511.5220:0016:0018:0019:0021:0017:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

4Netplayers-5400HalleinGoesRust STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10
3Players now310
17-day average326
10Slots350
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
4Netplayers-5400HalleinGoesRust
213.202.203.53:28015
WIPEDPEAK
07.10 17:291*
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of 4Netplayers-5400HalleinGoesRust
Procedural Map · 4500 · seed 1234567890

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304020:0016:0018:0019:0021:0017:00

The ranking

Top 44% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct

In its own words

5x sterben =Raid stop für 30min / Keine teams beim Raiden nur beim verteidigen / kein offline raid / kein unnötiges griefen.

Spec sheet

Address
213.202.203.53:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 17:29 UTC
Hostname
–
First seen
6 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does 4Netplayers-5400HalleinGoesRust use?

No gather rate appears in the name of 4Netplayers-5400HalleinGoesRust. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.

What's the map on 4Netplayers-5400HalleinGoesRust?

4Netplayers-5400HalleinGoesRust uses a procedural map of 4,500 that the game generates with seed 1234567890. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

How should you read the tags on 4Netplayers-5400HalleinGoesRust?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Running build 167231; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays are the tags 4Netplayers-5400HalleinGoesRust puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does 4Netplayers-5400HalleinGoesRust appear in Boongarust lists?

The Boongarust lists that take 4Netplayers-5400HalleinGoesRust are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

Is 4Netplayers-5400HalleinGoesRust laggy?

Server fps held an average of 30 across the last 48 hours, minimum 28. The entity count reached 116,929: buildings, deployables and the rest of the world. Memory use peaked at 3,165 MB. What players call lag is low fps plus a rising entity count.

Where can you find 4Netplayers-5400HalleinGoesRust?

From 4Netplayers-5400HalleinGoesRust, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 213.202.203.53:28015.

What's the uptime like on 4Netplayers-5400HalleinGoesRust?

4Netplayers-5400HalleinGoesRust is up as you read this. A restart happened about 48 minutes ago, based on the uptime figure. 7 of 24 hours up in the last 1 full day, putting it at 29%. It entered Boongarust's records on 6 October 2026.

Which Rust build does 4Netplayers-5400HalleinGoesRust have?

Rust network protocol 2634 and build 167231 on Linux: that is 4Netplayers-5400HalleinGoesRust. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

4Netplayers-5400HalleinGoesRust wipes on what schedule?

With so few of 4Netplayers-5400HalleinGoesRust's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 25 hours old.

Player counts

Where does 4Netplayers-5400HalleinGoesRust sit in the rankings?

In the top 44% of all ranked servers, 4Netplayers-5400HalleinGoesRust is #10,120 on player hours over the last seven days.

What's the player count on 4Netplayers-5400HalleinGoesRust?

3 players are on 4Netplayers-5400HalleinGoesRust at the moment, out of 10 slots. It averaged 1 players over the last seven days and peaked at 2. It was busiest at 17:00 UTC in the last 48 hours, with 1 players on average.

Join the server

How can you get into 4Netplayers-5400HalleinGoesRust?

Press F1 in Rust to open the console and enter client.connect 213.202.203.53:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z.

gmvanillaGameGame mode Survival in vanilla form.
mp10GameMax players Slot count: 10.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167231GameBuild Running build 167231.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.