4Netplayers-5400HalleinGoesRust
OVR is 100 less its top share among ranked servers: top 44%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
213.202.203.53:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 44% of all ranked servers. Daily; 1 is best.
In its own words
5x sterben =Raid stop für 30min / Keine teams beim Raiden nur beim verteidigen / kein offline raid / kein unnötiges griefen.
Spec sheet
- Address
- 213.202.203.53:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 17:29 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does 4Netplayers-5400HalleinGoesRust use?
No gather rate appears in the name of 4Netplayers-5400HalleinGoesRust. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on 4Netplayers-5400HalleinGoesRust?
4Netplayers-5400HalleinGoesRust uses a procedural map of 4,500 that the game generates with seed 1234567890. The map is identical for the same size and seed, so RustMaps can show it from this page.
Tags
How should you read the tags on 4Netplayers-5400HalleinGoesRust?
gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Running build 167231; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays are the tags 4Netplayers-5400HalleinGoesRust puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Where does 4Netplayers-5400HalleinGoesRust appear in Boongarust lists?
The Boongarust lists that take 4Netplayers-5400HalleinGoesRust are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
Is 4Netplayers-5400HalleinGoesRust laggy?
Server fps held an average of 30 across the last 48 hours, minimum 28. The entity count reached 116,929: buildings, deployables and the rest of the world. Memory use peaked at 3,165 MB. What players call lag is low fps plus a rising entity count.
Where can you find 4Netplayers-5400HalleinGoesRust?
From 4Netplayers-5400HalleinGoesRust, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 213.202.203.53:28015.
What's the uptime like on 4Netplayers-5400HalleinGoesRust?
4Netplayers-5400HalleinGoesRust is up as you read this. A restart happened about 48 minutes ago, based on the uptime figure. 7 of 24 hours up in the last 1 full day, putting it at 29%. It entered Boongarust's records on 6 October 2026.
Which Rust build does 4Netplayers-5400HalleinGoesRust have?
Rust network protocol 2634 and build 167231 on Linux: that is 4Netplayers-5400HalleinGoesRust. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
4Netplayers-5400HalleinGoesRust wipes on what schedule?
With so few of 4Netplayers-5400HalleinGoesRust's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 25 hours old.
Player counts
Where does 4Netplayers-5400HalleinGoesRust sit in the rankings?
In the top 44% of all ranked servers, 4Netplayers-5400HalleinGoesRust is #10,120 on player hours over the last seven days.
What's the player count on 4Netplayers-5400HalleinGoesRust?
3 players are on 4Netplayers-5400HalleinGoesRust at the moment, out of 10 slots. It averaged 1 players over the last seven days and peaked at 2. It was busiest at 17:00 UTC in the last 48 hours, with 1 players on average.
Join the server
How can you get into 4Netplayers-5400HalleinGoesRust?
Press F1 in Rust to open the console and enter client.connect 213.202.203.53:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z.
Flag meanings are Facepunch's.