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4Netplayers Rust Server von David

213.202.205.63:28015checked 6m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 37%.

Players now0/10
0% full
7-day average0peak 1
Rank#8,887ranked on player hours
Last wipe12hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeakWipe
00.250.50.75111:0015:0019:0022:0002:0006:00Wiped Wed 7 Oct, 11:43 UTCWIPEWiped Wed 7 Oct, 18:21 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

4Netplayers Rust Server von David Survivors.gg | 2 x Vanilla | Monthly
0Players now47
07-day average198
10Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
4Netplayers Rust Server von David
213.202.205.63:28015
WIPEDPEAK
07.10 18:210*
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of 4Netplayers Rust Server von David
Procedural Map · 4000 · seed 1234567890

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
01020304011:0015:0019:0022:0002:0006:00Wiped Wed 7 Oct, 11:43 UTCWIPEWiped Wed 7 Oct, 18:21 UTCWIPE

The ranking

Top 37% of all ranked servers. Daily; 1 is best.

RankRank in region
12.5k5k7.5k10k7 Oct8 Oct

Spec sheet

Address
213.202.205.63:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 18:21 UTC
Hostname
–
First seen
7 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are 4Netplayers Rust Server von David's rules and configuration?

No gather rate appears in the name of 4Netplayers Rust Server von David. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on 4Netplayers Rust Server von David?

A procedural map of 4,000 with seed 1234567890 is in use on 4Netplayers Rust Server von David, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What are the tags on 4Netplayers Rust Server von David for?

gmvanilla (Game mode): Unchanged vanilla survival; mp10 (Max players): 10 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167058 (Build): Game build is 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference are the tags 4Netplayers Rust Server von David puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature 4Netplayers Rust Server von David?

The Boongarust lists that take 4Netplayers Rust Server von David are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

Performance of 4Netplayers Rust Server von David: does it hold up?

Average server fps over the last 48 hours was 28, with a low of 3. The entity count reached 89,271: buildings, deployables and the rest of the world. It drew as much as 1,917 MB of memory. Players feel lag when fps drops and entities pile up.

Where can you find 4Netplayers Rust Server von David?

No region is published by 4Netplayers Rust Server von David. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 213.202.205.63:28015.

What's the uptime like on 4Netplayers Rust Server von David?

4Netplayers Rust Server von David is up as you read this. A restart happened about 1 hours ago, based on the uptime figure. 7 October 2026 is when Boongarust first spotted it.

Which Rust build does 4Netplayers Rust Server von David have?

Rust network protocol 2634 and build 167058 on Linux: that is 4Netplayers Rust Server von David. You must match the protocol to join; Steam updates it automatically.

Wipe times

When does 4Netplayers Rust Server von David wipe?

With so few of 4Netplayers Rust Server von David's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 12 hours ago this server built its current world.

Population

Where does 4Netplayers Rust Server von David sit in the rankings?

Ranked #8,887 on seven-day player hours, 4Netplayers Rust Server von David is in the top 37% overall.

What's the player count on 4Netplayers Rust Server von David?

Right now, 0 players are on 4Netplayers Rust Server von David, which has 10 slots. The average over the last seven days was 0 players, with a peak of 1. It was busiest at 12:00 UTC in the last 48 hours, with 1 players on average.

Join the server

What's the process to join 4Netplayers Rust Server von David?

Press F1 in Rust to open the console and enter client.connect 213.202.205.63:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z.

gmvanillaGameGame mode Unchanged vanilla survival.
mp10GameMax players 10 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167058GameBuild Game build is 167058.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.