[Uz/Ru/Kz] #1 UzRust - Modded
OVR is 100 less its top share among ranked servers: top 14%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
213.230.109.15:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 1099 places on last week. Top 14% of all ranked servers, top 53% in EA. Daily; 1 is best.
In its own words
Проект UzRust приветствует. Мы стараемся придерживаться класичесскую атмосферу чтобы не нарушить баланс сервера. Плагины на сервере встроены только для комфорной игры. Если заметили нарушителя то обрашайтесь в дискорд сервер или же по телеграму. Плагины сервера: - Телепорт - Киты - Турниры - Ежедневные награды Telegram: @kaloel @ashovkatov
Spec sheet
- Address
- 213.230.109.15:28015
- Region
- EA
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 8 Oct 2026, 14:50 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does [Uz/Ru/Kz] #1 UzRust - Modded use?
No gather rate appears in the name of [Uz/Ru/Kz] #1 UzRust - Modded. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server describes itself as vanilla: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC is on: Valve's anti-cheat is running.
What's the map on [Uz/Ru/Kz] #1 UzRust - Modded?
[Uz/Ru/Kz] #1 UzRust - Modded uses a procedural map of 3,500 that the game generates with seed 201110278. The map is identical for the same size and seed, so RustMaps can show it from this page.
Server tags
What are the tags on [Uz/Ru/Kz] #1 UzRust - Modded for?
gmvanilla (Game mode): Vanilla, straight up; mp100 (Max players): 100 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Running build 167231; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^w (Weekly): A wipe each week; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded listing, with plugins or settings altering the game; EA (East Asia): Browser listing: East Asia are the tags [Uz/Ru/Kz] #1 UzRust - Modded puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Where does [Uz/Ru/Kz] #1 UzRust - Modded appear in Boongarust lists?
These Boongarust lists are a fit for [Uz/Ru/Kz] #1 UzRust - Modded: Top modded Rust servers. It appears on the server list when you filter by: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server info
Performance of [Uz/Ru/Kz] #1 UzRust - Modded: does it hold up?
Server fps held an average of 199 across the last 48 hours, minimum 129. Buildings, deployables and everything else added up to as many as 74,903 entities. It drew as much as 3,090 MB of memory. Lag, to players, means low fps and a growing entity count.
What's the location of [Uz/Ru/Kz] #1 UzRust - Modded?
Its EA tag is how [Uz/Ru/Kz] #1 UzRust - Modded lists itself in Asia. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 213.230.109.15:28015.
How reliable is [Uz/Ru/Kz] #1 UzRust - Modded?
Online: [Uz/Ru/Kz] #1 UzRust - Modded, at this moment. The uptime it reports suggests a restart around 6 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. 13 September 2026 is when Boongarust first spotted it.
Which Rust build does [Uz/Ru/Kz] #1 UzRust - Modded have?
Rust network protocol 2634 and build 167231 on Windows: that is [Uz/Ru/Kz] #1 UzRust - Modded. You must match the protocol to join; Steam updates it automatically.
Wipe info
Wipe day at [Uz/Ru/Kz] #1 UzRust - Modded: what's it like?
7 players was the average peak on recent wipes. Peak crowd on the latest wipe came 46 hours after it. In 33% of recent wipes, half the peak was the floor until the next wipe. The fall below half came by day 4 when it did not hold.
When does [Uz/Ru/Kz] #1 UzRust - Modded wipe?
Wipes on [Uz/Ru/Kz] #1 UzRust - Modded run every Thursday at 13:18 UTC. Thursday 15 October at 13:18 UTC is when the next wipe comes. Its world is 8 hours old. Its tags carry a weekly wipe schedule.
Player counts
Ranking wise, where does [Uz/Ru/Kz] #1 UzRust - Modded place?
Ranked #3,177 on the week's player hours, [Uz/Ru/Kz] #1 UzRust - Modded sits in the top 14% overall and #292 in Asia.
How many players are on [Uz/Ru/Kz] #1 UzRust - Modded?
[Uz/Ru/Kz] #1 UzRust - Modded is showing 1 players on 100 slots right now. The average over the last seven days was 1 players, with a peak of 8. The busiest time in the last 48 hours was 19:00 UTC, with an average of 4 players.
Join the server
How can you get into [Uz/Ru/Kz] #1 UzRust - Modded?
To connect, open the console with F1 in Rust and type client.connect 213.230.109.15:28015. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://uzrust.uz/.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,^w,^v,EA,gmvanilla,cs167231,ts8,^o^z.
Flag meanings are Facepunch's.
