Rust Testserver [DEV MODE]
OVR is 100 less its top share among ranked servers.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
213.244.62.17:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Daily; 1 is best.
Spec sheet
- Address
- 213.244.62.17:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 05:51 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Rust Testserver [DEV MODE] use?
The name of Rust Testserver [DEV MODE] does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on Rust Testserver [DEV MODE]?
Rust Testserver [DEV MODE] uses a procedural map that the game generates.
Tags
What are the tags on Rust Testserver [DEV MODE] for?
gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): 10 players fit in; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs163794 (Build): Game build is 163794; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference are the tags Rust Testserver [DEV MODE] puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
What Boongarust lists feature Rust Testserver [DEV MODE]?
On these Boongarust lists you will find Rust Testserver [DEV MODE]: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Where can you find Rust Testserver [DEV MODE]?
From Rust Testserver [DEV MODE], there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 213.244.62.17:28015.
How reliable is Rust Testserver [DEV MODE]?
Last seen 24 days 12 hours ago, Rust Testserver [DEV MODE] is offline at the moment. 0 hours out of 168 across the last 7 full days. 0% uptime. 13 September 2026 is when Boongarust first spotted it.
Which Rust build does Rust Testserver [DEV MODE] have?
On Windows, Rust Testserver [DEV MODE] runs Rust network protocol 2633 and build 163794. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
How often does Rust Testserver [DEV MODE] wipe?
With so few of Rust Testserver [DEV MODE]'s wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days 1 hours ago this server built its current world.
Population
What's Rust Testserver [DEV MODE]'s rank among Rust servers?
Ranked #13,043 on seven-day player hours, Rust Testserver [DEV MODE] is in the top – overall.
How many players are on Rust Testserver [DEV MODE]?
Down right now: Rust Testserver [DEV MODE], last spotted 24 days 12 hours back.
Join the server
How can you get into Rust Testserver [DEV MODE]?
Press F1 in Rust to open the console and enter client.connect 213.244.62.17:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z.
Flag meanings are Facepunch's.