MiniCore Dev
OVR is 100 less its top share among ranked servers: top 67%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
217.217.244.41:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 3042 places on last week. Top 67% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 217.217.244.41:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 17:12 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does MiniCore Dev use?
No gather rate appears in the name of MiniCore Dev. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
What's the map on MiniCore Dev?
The map on MiniCore Dev is procedural, created by the game.
Tags
How should you read the tags on MiniCore Dev?
These tags come from MiniCore Dev and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): 10 players fit in; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs165217 (Build): Running build 165217; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show MiniCore Dev?
The Boongarust lists that take MiniCore Dev are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Where can you find MiniCore Dev?
From MiniCore Dev, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 217.217.244.41:28015.
How often is MiniCore Dev online?
Last seen 8 days 1 hours ago, MiniCore Dev is offline at the moment. 0 hours out of 168 across the last 7 full days. 0% uptime. 29 September 2026 is when Boongarust first spotted it.
Which Rust build does MiniCore Dev have?
Rust network protocol 2633 and build 165217 on Windows: that is MiniCore Dev. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
Wipe day at MiniCore Dev: what's it like?
1 players was the average peak on recent wipes. The crowd on the latest wipe peaked 0 hours in.
How often does MiniCore Dev wipe?
MiniCore Dev's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 8 days 7 hours.
Player counts
Where does MiniCore Dev sit in the rankings?
In the top 67% of all ranked servers, MiniCore Dev is #16,028 on player hours over the last seven days.
How many players are on MiniCore Dev?
Offline. MiniCore Dev was last seen 8 days 1 hours ago.
Join the server
What's the process to join MiniCore Dev?
Press F1 in Rust to open the console and enter client.connect 217.217.244.41:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.
Flag meanings are Facepunch's.