Rip_Was Test Server
OVR is 100 less its top share among ranked servers.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
217.235.33.249:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Daily; 1 is best.
Spec sheet
- Address
- 217.235.33.249:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Sep 2026, 15:15 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are Rip_Was Test Server's rules and configuration?
No gather rate appears in the name of Rip_Was Test Server. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC is on: Valve's anti-cheat is running.
What's the map on Rip_Was Test Server?
Rip_Was Test Server uses a procedural map that the game generates.
Server tags
What do Rip_Was Test Server's tags signify?
The game's server browser reads the tags Rip_Was Test Server publishes: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): 10 players fit in; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs163207 (Build): Game build is 163207; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show Rip_Was Test Server?
These Boongarust lists are a fit for Rip_Was Test Server: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Where can you find Rip_Was Test Server?
No region comes from Rip_Was Test Server. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 217.235.33.249:28015.
How often is Rip_Was Test Server online?
Last seen 20 days 17 hours ago, Rip_Was Test Server is offline at the moment. Last 7 full days: 0% uptime, with 0 hours up out of 168. The first record Boongarust has is 13 September 2026.
What Rust version is Rip_Was Test Server using?
On Windows, Rip_Was Test Server runs Rust network protocol 2633 and build 163207. You must match the protocol to join; Steam updates it automatically.
Wipe info
How often does Rip_Was Test Server wipe?
With so few of Rip_Was Test Server's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 29 days 21 hours.
Player counts
Where does Rip_Was Test Server sit in the rankings?
Ranked #13,264 on seven-day player hours, Rip_Was Test Server is in the top – overall.
How many players are on Rip_Was Test Server?
Offline. Rip_Was Test Server was last seen 20 days 17 hours ago.
Join the server
What's the process to join Rip_Was Test Server?
To connect, open the console with F1 in Rust and type client.connect 217.235.33.249:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z.
Flag meanings are Facepunch's.