MoonRust [261 Devblog]
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Reset receipt
217.87.231.46:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 488 places on last week. Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 217.87.231.46:28015
- Region
- –
- Max players
- 25
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 30 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does MoonRust [261 Devblog] use?
No gather rate appears in the name of MoonRust [261 Devblog]. There is no published group limit. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. VAC is on: Valve's anti-cheat is running.
What's the map on MoonRust [261 Devblog]?
MoonRust [261 Devblog] uses a procedural map that the game generates.
Tags
What do MoonRust [261 Devblog]'s tags signify?
These tags come from MoonRust [261 Devblog] and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp25 (Max players): Slot count: 25; v2332 (Protocol): Protocol 2332: match it or you cannot join; ptrak (Networking): The network layer is RakNet, which the game uses as standard; oxide (Oxide): Oxide (uMod) handles the plugins; modded (Modded): It is Modded: plugins or settings make the difference; h955eb6e7 (Custom tag): Owner or plugin made this tag. Rust does not ship it; stok (Custom tag): Owner or plugin made this tag. Rust does not ship it. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does MoonRust [261 Devblog] appear in Boongarust lists?
These Boongarust lists are a fit for MoonRust [261 Devblog]: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Last wipe: In the last week.
Server info
Where can you find MoonRust [261 Devblog]?
From MoonRust [261 Devblog], there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 217.87.231.46:28015.
How reliable is MoonRust [261 Devblog]?
MoonRust [261 Devblog] is down, with the last sighting 2 days 16 hours ago. Last 7 full days: 27% uptime, with 46 hours up out of 168. It entered Boongarust's records on 30 September 2026.
What Rust version is MoonRust [261 Devblog] using?
Rust network protocol 2332 on Windows: that is MoonRust [261 Devblog]. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
MoonRust [261 Devblog] wipes on what schedule?
Every few hours MoonRust [261 Devblog] starts a new world. It keeps no wipe schedule, and none of those resets is a wipe.
Population
What's MoonRust [261 Devblog]'s rank among Rust servers?
Ranked #16,599 on seven-day player hours, MoonRust [261 Devblog] is in the top 70% overall.
Is MoonRust [261 Devblog] busy?
Down right now: MoonRust [261 Devblog], last spotted 2 days 16 hours back. Averaged 0 players across the last week.
Join the server
How do you connect to MoonRust [261 Devblog]?
To connect, open the console with F1 in Rust and type client.connect 217.87.231.46:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded.
Flag meanings are Facepunch's.