Complete Build System | by hionet.com
OVR is 100 less its top share among ranked servers: top 64%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
23.81.34.186:25015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 4298 places on last week. Top 64% of all ranked servers, top 83% in EU. Daily; 1 is best.
In its own words
Experience the next-generation creative building system for Rust.Features: personal plots, guest access, autosave, cost display, and full UI-driven tools.This server showcases the BuildSystem suite — optimized, modular, and ready for your community.
Spec sheet
- Address
- 23.81.34.186:25015
- Region
- EU
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:24 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Complete Build System | by hionet.com use?
The name of Complete Build System | by hionet.com does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as build & creative, a sandbox for building, gathering disabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Complete Build System | by hionet.com?
Complete Build System | by hionet.com uses a procedural map of 4,500 that the game generates with seed 1337. The map is identical for the same size and seed, so RustMaps can show it from this page. You see the map name as: Custom Map.
Tags
What are the tags on Complete Build System | by hionet.com for?
These tags come from Complete Build System | by hionet.com and go straight into the game's server browser: gmvanilla (Game mode): Unchanged vanilla survival; mp10 (Max players): 10 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Running build 167231; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^c (Creative): Creative mode: the materials are there, so build what you want; ^k (Build server): Build and test base designs here; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays; EU (Europe): Browser listing: Europe. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does Complete Build System | by hionet.com appear in Boongarust lists?
These Boongarust lists are a fit for Complete Build System | by hionet.com: EU Rust servers, Top modded Rust servers, Rust build and creative servers and Busiest Rust creative servers. It appears on the server list when you filter by: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is Complete Build System | by hionet.com laggy?
The 48-hour average was 59 server fps; the floor was 3. Buildings, deployables and everything else added up to as many as 13,512 entities. At its highest, memory consumption was 2,329 MB. What players call lag is low fps plus a rising entity count.
What's the location of Complete Build System | by hionet.com?
With its EU tag, Complete Build System | by hionet.com lists itself in Europe. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 23.81.34.186:25015.
How reliable is Complete Build System | by hionet.com?
Complete Build System | by hionet.com is up as you read this. A restart happened about 4 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 100%, 168 hours from 168. The first record Boongarust has is 13 September 2026.
Which Rust build does Complete Build System | by hionet.com have?
On Linux, Complete Build System | by hionet.com runs Rust network protocol 2634 and build 167231. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
Wipe day at Complete Build System | by hionet.com: what's it like?
Across recent wipes, the average peak was 1 players. The crowd on the latest wipe peaked 4 hours in. Half the peak held until the next wipe in 0% of recent wipes. If it did not hold, half the peak was gone by day 1.
When does Complete Build System | by hionet.com wipe?
Complete Build System | by hionet.com wipes when it feels like it, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 7 days 14 hours old.
Population
What's Complete Build System | by hionet.com's rank among Rust servers?
Seven-day player hours put Complete Build System | by hionet.com at #14,679, within the top 64% of ranked servers and #2,397 across Europe.
What's the player count on Complete Build System | by hionet.com?
Right now, 0 players are on Complete Build System | by hionet.com, which has 10 slots. It averaged 0 players over the last seven days and peaked at 1. Over the last 48 hours, the busiest hour was 07:00 UTC, averaging 0 players.
Join the server
What's the process to join Complete Build System | by hionet.com?
To connect, open the console with F1 in Rust and type client.connect 23.81.34.186:25015. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://codefling.com/plugins/complete-build-system-sandbox-system.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,^c,^k,EU,gmvanilla,cs167231,ts8,^o^z.
Flag meanings are Facepunch's.