Cyclops Monthly Server {US}
OVR is 100 less its top share among ranked servers: top 10%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
24.5.139.173:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 111 places on last week. Top 10% of all ranked servers. Daily; 1 is best.
In its own words
4x gather and x5 stack sizes, improved loot tables, raidable bases. Raid protection available for scrap and costs scale with the size of your base. Minis spawn on the road. Collect ganja and craft joints at the mixing table, different strains grow at each biome. Many additional drugs can also be crafted and sold to a dealer to make $$$. Spend money at the shop. Skinner tool allows you to skin your items with workshop approved skins for extra customization. Claim vehicles to prevent decay.
Spec sheet
- Address
- 24.5.139.173:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:46 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Cyclops Monthly Server {US} use?
The name of Cyclops Monthly Server {US} does not include a gather rate. Up to 8 players per group, the standard default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Carbon. VAC, Valve's anti-cheat, is enabled.
What's the map on Cyclops Monthly Server {US}?
Cyclops Monthly Server {US} uses a procedural map of 4,250 that the game generates with seed 481893192. View it on RustMaps from this page: identical size and seed give an identical map.
Server tags
How should you read the tags on Cyclops Monthly Server {US}?
The game's server browser reads the tags Cyclops Monthly Server {US} publishes: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167231 (Build): Game build is 167231; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show Cyclops Monthly Server {US}?
These Boongarust lists are a fit for Cyclops Monthly Server {US}: Top modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
Is Cyclops Monthly Server {US} laggy?
The 48-hour average was 80 server fps; the floor was 50. At its peak, it held 225,105 entities, including buildings and deployables. It drew as much as 5,947 MB of memory. What players call lag is low fps plus a rising entity count.
What's the location of Cyclops Monthly Server {US}?
The name Cyclops Monthly Server {US} uses suggests North America, though it publishes no region tag. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 24.5.139.173:28015.
How often is Cyclops Monthly Server {US} online?
Right now Cyclops Monthly Server {US} is live. Its reported uptime points to a restart roughly 18 hours ago. Last 7 full days: 98% uptime, with 164 hours up out of 168. It entered Boongarust's records on 13 September 2026.
What Rust version is Cyclops Monthly Server {US} using?
On Windows, Cyclops Monthly Server {US} runs Rust network protocol 2634 and build 167231. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
Wipe day at Cyclops Monthly Server {US}: what's it like?
Across recent wipes, the average peak was 5 players. 36 hours after the latest wipe, the crowd hit its peak.
When does Cyclops Monthly Server {US} wipe?
Cyclops Monthly Server {US}'s wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 6 days 21 hours.
Population
What's Cyclops Monthly Server {US}'s rank among Rust servers?
Player hours over seven days put Cyclops Monthly Server {US} at #2,403, in the top 10% of all ranked servers.
What's the player count on Cyclops Monthly Server {US}?
Right now, 1 players are on Cyclops Monthly Server {US}, which has 50 slots. It averaged 2 players over the last seven days and peaked at 5. It was busiest at 23:00 UTC in the last 48 hours, with 4 players on average.
How to join
How can you get into Cyclops Monthly Server {US}?
To connect, open the console with F1 in Rust and type client.connect 24.5.139.173:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y.
Flag meanings are Facepunch's.
