Local protocol reference
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
31.208.58.48:28031
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 31.208.58.48:28031
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 08:49 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Local protocol reference use?
There is no gather rate in the name of Local protocol reference. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You see it under Community in the browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on Local protocol reference?
Local protocol reference uses a procedural map that the game generates.
Tags
What do Local protocol reference's tags signify?
The game's server browser reads the tags Local protocol reference publishes: gmrust (Game mode): The usual Rust survival setup; mp1 (Max players): Room for 1; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Running build 166652; ptsw (Networking): sw is the network layer; $r? (Region code): Region code left blank. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show Local protocol reference?
On these Boongarust lists you will find Local protocol reference: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
What's the physical location of Local protocol reference?
No region comes from Local protocol reference. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 31.208.58.48:28031.
How often is Local protocol reference online?
Offline now, Local protocol reference was last seen 23 hours ago. 4% uptime across the last 1 full day: 1 hours out of 24 on. It entered Boongarust's records on 6 October 2026.
Which Rust build does Local protocol reference have?
On Linux, Local protocol reference runs Rust network protocol 2634 and build 166652. You must match the protocol to join; Steam updates it automatically.
Wipe info
When does Local protocol reference wipe?
Local protocol reference's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 23 hours.
Population
Ranking wise, where does Local protocol reference place?
Player hours over seven days put Local protocol reference at #16,608, in the top 70% of all ranked servers.
Is Local protocol reference busy?
Down right now: Local protocol reference, last spotted 23 hours back. It averaged 0 players over the last seven days.
Join the server
How do you connect to Local protocol reference?
To connect, open the console with F1 in Rust and type client.connect 31.208.58.48:28031. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp1,ptsw,$r?,v2634,gmrust,cs166652,ts8.
Flag meanings are Facepunch's.