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New mod to test

31.57.151.133:28015checked 8m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/50
0% full
7-day average0peak –
Rank#16,700▼ 1114 places this week
Last wipe4d 11hno schedule published
Next wipe2d 12hSat 10 Oct, 11:09 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now56
07-day average196
50Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
New mod to test
31.57.151.133:28015
WIPEDPEAK
03.10 11:090
26.09 11:210
WIPES SEEN2
AVG CYCLE7 DAYS
NEXT WIPE10.10 11:09
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of New mod to test
Custom Map · 1000 · seed 1337
Next wipe Saturday 10 October · 11:09 UTC In 2d 12h. Every Saturday at 11:09 UTC · low confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020000:0009:0018:0003:0012:0021:00

The ranking

Down 1114 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Spec sheet

Address
31.57.151.133:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 11:09 UTC
Hostname
–
First seen
19 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are New mod to test's rules and configuration?

No gather rate appears in the name of New mod to test. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. The server has VAC on.

What's the map on New mod to test?

The map on New mod to test is procedural, size 1,000, generated with seed 1337 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. You see the map name as: Custom Map.

Tags

What do New mod to test's tags signify?

These tags come from New mod to test and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded listing, with plugins or settings altering the game. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show New mod to test?

On these Boongarust lists you will find New mod to test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Performance of New mod to test: does it hold up?

Average server fps over the last 48 hours was 140, with a low of 138. The entity count reached 5,353: buildings, deployables and the rest of the world. At its highest, memory consumption was 926 MB. What players call lag is low fps plus a rising entity count.

What's the physical location of New mod to test?

From New mod to test, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 31.57.151.133:28015.

How often is New mod to test online?

Right now New mod to test is live. A restart happened about 22 hours ago, based on the uptime figure. Last 7 full days: 77% uptime, with 129 hours up out of 168. The first record Boongarust has is 19 September 2026.

Which Rust build does New mod to test have?

On Linux, New mod to test runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

Wipe day at New mod to test: what's it like?

Across recent wipes, the average peak was 0 players. Peak crowd on the latest wipe came 0 hours after it.

New mod to test wipes on what schedule?

Wipes on New mod to test run every Saturday at 11:09 UTC. Saturday 10 October at 11:09 UTC is when the next wipe comes. Its world is 4 days 11 hours old.

Population

Ranking wise, where does New mod to test place?

Ranked #16,700 on seven-day player hours, New mod to test is in the top 70% overall.

How many players are on New mod to test?

0 players are on New mod to test at the moment, out of 50 slots. It pulled in 0 players on average over the past seven days.

How to join

How can you get into New mod to test?

Press F1 in Rust to open the console and enter client.connect 31.57.151.133:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Slot count: 50.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Build 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.