HGNetworks Rust Server (In Dev)
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
31.97.14.111:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 504 places on last week. Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 31.97.14.111:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 20 Sep 2026, 00:44 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does HGNetworks Rust Server (In Dev) use?
There is no gather rate in the name of HGNetworks Rust Server (In Dev). The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. The server has VAC on.
What's the map on HGNetworks Rust Server (In Dev)?
A procedural map of 2,200 with seed 6738 is in use on HGNetworks Rust Server (In Dev), made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Server tags
How should you read the tags on HGNetworks Rust Server (In Dev)?
gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): 50 players fit in; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs164530 (Build): Game build is 164530; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^b (Biweekly): Wipes come round every fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays are the tags HGNetworks Rust Server (In Dev) puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does HGNetworks Rust Server (In Dev) appear in Boongarust lists?
These Boongarust lists are a fit for HGNetworks Rust Server (In Dev): Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server details
What's the physical location of HGNetworks Rust Server (In Dev)?
From HGNetworks Rust Server (In Dev), there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 31.97.14.111:28015.
How often is HGNetworks Rust Server (In Dev) online?
Offline now, HGNetworks Rust Server (In Dev) was last seen 4 days 5 hours ago. Uptime over the last 7 full days came to 43%, 73 hours from 168. The first record Boongarust has is 13 September 2026.
What Rust version is HGNetworks Rust Server (In Dev) using?
Rust network protocol 2633 and build 164530 on Linux: that is HGNetworks Rust Server (In Dev). You must match the protocol to join; Steam updates it automatically.
Wipe info
Wipe day at HGNetworks Rust Server (In Dev): what's it like?
0 players was the average peak on recent wipes. Peak crowd on the latest wipe came 0 hours after it.
HGNetworks Rust Server (In Dev) wipes on what schedule?
Its tag sets the prediction: too few of HGNetworks Rust Server (In Dev)'s wipes are on record to confirm its schedule. Sunday 18 October at 00:44 UTC is when the next wipe comes. Its world is 18 days 5 hours old. Its tags list a wipe every two weeks.
Population
Where does HGNetworks Rust Server (In Dev) sit in the rankings?
Ranked #16,615 on seven-day player hours, HGNetworks Rust Server (In Dev) is in the top 70% overall.
Is HGNetworks Rust Server (In Dev) busy?
Offline. HGNetworks Rust Server (In Dev) was last seen 4 days 5 hours ago. Averaged 0 players across the last week.
Join the server
What's the process to join HGNetworks Rust Server (In Dev)?
To connect, open the console with F1 in Rust and type client.connect 31.97.14.111:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2633,^b,gmrust,cs164530,ts8,^o^z.
Flag meanings are Facepunch's.