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HGNetworks Rust Server (In Dev)

31.97.14.111:28015checked 4d ago

biweekly wipes moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/50
0% full
7-day average0peak –
Rank#16,615▼ 504 places this week
Last wipe18d 5hbiweekly schedule
Next wipe9d 18hSun 18 Oct, 00:44 UTC

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

HGNetworks Rust Server (In Dev) Friendly Seattle: No KOS | Chill |...
0Players now27
07-day average37
50Slots100
8Group limit8
vanillaGather ratevanilla
biweeklyWipesbiweekly
–RegionNA

Wipe receipt

Boongarust
HGNetworks Rust Server (In Dev)
31.97.14.111:28015
WIPEDPEAK
20.09 00:440
WIPES SEEN1
NEXT WIPE18.10 00:44
SCHEDULEBIWEEKLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of HGNetworks Rust Server (In Dev)
Procedural Map · 2200 · seed 6738

Open on RustMaps

Next wipe Sunday 18 October · 00:44 UTC In 9d 18h. Its biweekly schedule tag · low confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 504 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
31.97.14.111:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
biweekly
Last wipe
20 Sep 2026, 00:44 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does HGNetworks Rust Server (In Dev) use?

There is no gather rate in the name of HGNetworks Rust Server (In Dev). The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. The server has VAC on.

What's the map on HGNetworks Rust Server (In Dev)?

A procedural map of 2,200 with seed 6738 is in use on HGNetworks Rust Server (In Dev), made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

How should you read the tags on HGNetworks Rust Server (In Dev)?

gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): 50 players fit in; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs164530 (Build): Game build is 164530; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^b (Biweekly): Wipes come round every fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays are the tags HGNetworks Rust Server (In Dev) puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does HGNetworks Rust Server (In Dev) appear in Boongarust lists?

These Boongarust lists are a fit for HGNetworks Rust Server (In Dev): Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server details

What's the physical location of HGNetworks Rust Server (In Dev)?

From HGNetworks Rust Server (In Dev), there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 31.97.14.111:28015.

How often is HGNetworks Rust Server (In Dev) online?

Offline now, HGNetworks Rust Server (In Dev) was last seen 4 days 5 hours ago. Uptime over the last 7 full days came to 43%, 73 hours from 168. The first record Boongarust has is 13 September 2026.

What Rust version is HGNetworks Rust Server (In Dev) using?

Rust network protocol 2633 and build 164530 on Linux: that is HGNetworks Rust Server (In Dev). You must match the protocol to join; Steam updates it automatically.

Wipe info

Wipe day at HGNetworks Rust Server (In Dev): what's it like?

0 players was the average peak on recent wipes. Peak crowd on the latest wipe came 0 hours after it.

HGNetworks Rust Server (In Dev) wipes on what schedule?

Its tag sets the prediction: too few of HGNetworks Rust Server (In Dev)'s wipes are on record to confirm its schedule. Sunday 18 October at 00:44 UTC is when the next wipe comes. Its world is 18 days 5 hours old. Its tags list a wipe every two weeks.

Population

Where does HGNetworks Rust Server (In Dev) sit in the rankings?

Ranked #16,615 on seven-day player hours, HGNetworks Rust Server (In Dev) is in the top 70% overall.

Is HGNetworks Rust Server (In Dev) busy?

Offline. HGNetworks Rust Server (In Dev) was last seen 4 days 5 hours ago. Averaged 0 players across the last week.

Join the server

What's the process to join HGNetworks Rust Server (In Dev)?

To connect, open the console with F1 in Rust and type client.connect 31.97.14.111:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2633,^b,gmrust,cs164530,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players 50 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs164530GameBuild Game build is 164530.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^bWipe scheduleBiweekly Wipes come round every fortnight.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.