[EU] SINMAS DEV SERVER
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
37.187.132.91:28115
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 10308 places on last week. Top 69% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 37.187.132.91:28115
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:51 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are [EU] SINMAS DEV SERVER's rules and configuration?
The name of [EU] SINMAS DEV SERVER does not include a gather rate. The group limit is 8 players, as the game defaults. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. Vanilla is its own label: untouched: no rate changes, no kits, no house rules. VAC, Valve's anti-cheat, is enabled.
What's the map on [EU] SINMAS DEV SERVER?
The map on [EU] SINMAS DEV SERVER is procedural, size 3,400, generated with seed 1337 by the game. View it on RustMaps from this page: identical size and seed give an identical map. The map is called Custom Map.
Server tags
What are the tags on [EU] SINMAS DEV SERVER for?
The game's server browser reads the tags [EU] SINMAS DEV SERVER publishes: gmvanilla (Game mode): Unchanged vanilla survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Game build is 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon handles the plugins here. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show [EU] SINMAS DEV SERVER?
On these Boongarust lists you will find [EU] SINMAS DEV SERVER: EU Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server info
Performance of [EU] SINMAS DEV SERVER: does it hold up?
Average server fps over the last 48 hours was 30, with a low of 28. Buildings, deployables and everything else added up to as many as 84,179 entities. At its highest, memory consumption was 2,534 MB. Lag, to players, means low fps and a growing entity count.
Where can you find [EU] SINMAS DEV SERVER?
No region tag comes from [EU] SINMAS DEV SERVER, but the name it uses points to Europe. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 37.187.132.91:28115.
What's the uptime like on [EU] SINMAS DEV SERVER?
[EU] SINMAS DEV SERVER is up as you read this. A restart happened about 9 hours ago, based on the uptime figure. Last 7 full days: 93% uptime, with 157 hours up out of 168. The first record Boongarust has is 13 September 2026.
What Rust version is [EU] SINMAS DEV SERVER using?
Rust network protocol 2634 and build 167058 on Linux: that is [EU] SINMAS DEV SERVER. You must match the protocol to join; Steam updates it automatically.
Wipe info
Wipe day at [EU] SINMAS DEV SERVER: what's it like?
3 players was the average peak on recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
When does [EU] SINMAS DEV SERVER wipe?
[EU] SINMAS DEV SERVER wipes when it feels like it, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 6 days 21 hours ago this server built its current world.
Population
Ranking wise, where does [EU] SINMAS DEV SERVER place?
Ranked #16,330 on seven-day player hours, [EU] SINMAS DEV SERVER is in the top 69% overall.
Is [EU] SINMAS DEV SERVER busy?
0 players are on [EU] SINMAS DEV SERVER at the moment. It averaged 0 players over the last seven days.
How to join
How can you get into [EU] SINMAS DEV SERVER?
To connect, open the console with F1 in Rust and type client.connect 37.187.132.91:28115. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://sinmas.eu.
Sticker sheet
Every tag it publishes, and what it means. Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167058,ts8.
Flag meanings are Facepunch's.
