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RedLava.World | Rust

EU37.221.93.134:29015checked 1d ago

vanilla
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 47%.

Players now0/50
0% full
7-day average0peak 1
Rank#11,085#2235 in EU
Last wipe3d 4hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123406:0009:0012:0014:0017:0020:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

RedLava.World | Rust Rusty Moose |EU Monthly|
0Players now152
07-day average502
50Slots200
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
EURegionEU

Wipe receipt

Boongarust
RedLava.World | Rust
37.221.93.134:29015
WIPEDPEAK
05.10 00:351
04.10 12:421
WIPES SEEN2
AVG CYCLE0.5 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of RedLava.World | Rust
Custom Map · 4000 · seed 1337

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

025507510006:0009:0012:0014:0017:0020:00

The ranking

Top 47% of all ranked servers, top 75% in EU. Daily; 1 is best.

RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
37.221.93.134:29015
Region
EU
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 00:35 UTC
Hostname
–
First seen
4 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does RedLava.World | Rust use?

There is no gather rate in the name of RedLava.World | Rust. The group limit is 8 players, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community as a community server. The server describes itself as vanilla: as Facepunch intended: standard rates, no kits, no extra rules. VAC, Valve's anti-cheat, is enabled.

What's the map on RedLava.World | Rust?

RedLava.World | Rust uses a procedural map of 4,000 that the game generates with seed 1337. View it on RustMaps from this page: identical size and seed give an identical map. The map is called Custom Map.

Tags

How should you read the tags on RedLava.World | Rust?

The game's server browser reads the tags RedLava.World | Rust publishes: gmvanilla (Game mode): Unchanged vanilla survival; mp50 (Max players): 50 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Game build is 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; EU (Europe): The server browser files it under Europe. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature RedLava.World | Rust?

These Boongarust lists are a fit for RedLava.World | Rust: EU Rust servers, The busiest community servers in Rust and Vanilla Rust servers. It appears on the server list when you filter by: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Server details

Performance of RedLava.World | Rust: does it hold up?

Server fps held an average of 72 across the last 48 hours, minimum 59. Buildings, deployables and everything else added up to as many as 109,237 entities. It drew as much as 2,277 MB of memory. What players call lag is low fps plus a rising entity count.

What's the physical location of RedLava.World | Rust?

With its EU tag, RedLava.World | Rust lists itself in Europe. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 37.221.93.134:29015.

What's the uptime like on RedLava.World | Rust?

Last seen 32 hours ago, RedLava.World | Rust is offline at the moment. Its reported uptime points to a restart roughly 20 hours ago. 45 hours out of 72 across the last 3 full days. 62% uptime. 4 October 2026 is when Boongarust first spotted it.

Which Rust build does RedLava.World | Rust have?

Rust network protocol 2634 and build 166652 on Linux: that is RedLava.World | Rust. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

How does RedLava.World | Rust handle wipe day?

1 players was the average peak on recent wipes. Peak crowd on the latest wipe came 0 hours after it.

How often does RedLava.World | Rust wipe?

The record holds too few of RedLava.World | Rust's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 3 days 4 hours ago this server built its current world.

Player counts

What's RedLava.World | Rust's rank among Rust servers?

Seven-day player hours put RedLava.World | Rust at #11,085, within the top 47% of ranked servers and #2,235 across Europe.

Is RedLava.World | Rust busy?

Down right now: RedLava.World | Rust, last spotted 32 hours back. It averaged 0 players over the last seven days and peaked at 1.

Join the server

How can you get into RedLava.World | Rust?

To connect, open the console with F1 in Rust and type client.connect 37.221.93.134:29015. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://redlava.world.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^v,EU,gmvanilla,cs166652,ts8.

gmvanillaGameGame mode Unchanged vanilla survival.
mp50GameMax players 50 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^vDifficultyVanilla As Facepunch intended: standard rates, no kits, no extra rules.
EURegionEurope The server browser files it under Europe.

Flag meanings are Facepunch's.