[TEST] stability - closed
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
37.230.162.91:10000
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 69% of all ranked servers, top 85% in EU. Daily; 1 is best.
In its own words
Welcome to MELONRUST! ➣ Вайп каждую пятницу 16:00 по МСК ➣ Рейты: x1000000 ➣ Карта: 270 Barren ➣ Сервер заточен в основном на пвп, но и порейдить будет приятно ➣ Нет урона от ракет ➣ Играй просто в кайф ➣ Store - https://melonrust.ru ➣ Discord - https://discord.gg/melonrust
Spec sheet
- Address
- 37.230.162.91:10000
- Region
- EU
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 6 Oct 2026, 15:33 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does [TEST] stability - closed use?
The name of [TEST] stability - closed does not include a gather rate. Up to 8 players per group, the standard default. combat training is the game mode, aim and PvP drills, with loot handed to you. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. The server has VAC on.
What's the map on [TEST] stability - closed?
A procedural map of 1,500 with seed 1234 is in use on [TEST] stability - closed, made by the game. View it on RustMaps from this page: identical size and seed give an identical map.
Tags
What are the tags on [TEST] stability - closed for?
gmrust (Game mode): The usual Rust survival setup; mp1 (Max players): Slot count: 1; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Running build 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^w (Weekly): A wipe each week; ^d (Combat training): Practice server for aim and PvP, loot provided; ^i (Battlefield): High rates and kits: PvP that moves fast; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe are the tags [TEST] stability - closed puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show [TEST] stability - closed?
On these Boongarust lists you will find [TEST] stability - closed: EU Rust servers, Top modded Rust servers, Best Rust aim training servers and Best Rust battlefield servers. It appears on the server list when you filter by: Region: Europe; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server details
Is [TEST] stability - closed laggy?
The 48-hour average was 1248 server fps; the floor was 256. The entity count reached 6,837: buildings, deployables and the rest of the world. At its highest, memory consumption was 927 MB. Lag, to players, means low fps and a growing entity count.
Where can you find [TEST] stability - closed?
With its EU tag, [TEST] stability - closed lists itself in Europe. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 37.230.162.91:10000.
How often is [TEST] stability - closed online?
[TEST] stability - closed is down, with the last sighting 44 hours ago. The uptime it reports suggests a restart around 1 minutes ago. Out of 24 hours in the last 1 full day, it was up 0. That is 0%. The first record Boongarust has is 6 October 2026.
What Rust version is [TEST] stability - closed using?
On Linux, [TEST] stability - closed runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
How does [TEST] stability - closed handle wipe day?
Across recent wipes, the average peak was 0 players. Peak crowd on the latest wipe came 0 hours after it.
[TEST] stability - closed wipes on what schedule?
Few of [TEST] stability - closed's wipes are logged, so the tag drives the prediction and the schedule stays unconfirmed. Tuesday 13 October at 15:33 UTC is when the next wipe comes. The world you are on was made 2 days 2 hours. Look at its tags: weekly wipe schedule.
Player counts
Ranking wise, where does [TEST] stability - closed place?
Ranked #16,084 on the week's player hours, [TEST] stability - closed sits in the top 69% overall and #2,486 in Europe.
What's the player count on [TEST] stability - closed?
Down right now: [TEST] stability - closed, last spotted 44 hours back. Averaged 0 players across the last week.
Join the server
What's the process to join [TEST] stability - closed?
To connect, open the console with F1 in Rust and type client.connect 37.230.162.91:10000. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://shop.melonrust.ru.
Sticker sheet
Every tag it publishes, and what it means. Published as mp1,ptrak,$r?,v2634,^z,^y,^w,^d,^i,EU,gmrust,cs166652,ts8.
Flag meanings are Facepunch's.
