[US] Rusty Hooks | S/D/T | Vanilla
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
38.18.78.200:28215
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 2089 places on last week. Top 70% of all ranked servers, top 83% in NA. Daily; 1 is best.
In its own words
Rust for People with Jobs! Competitive vanilla survival with a more casual pace. Solo / Duo / Trio Bi-Weekly Wipes Join our Discord: https://discord.gg/fwAeMHwMP4 Carbon plugins are enabled, but do not alter the core vanilla gameplay rules.
Spec sheet
- Address
- 38.18.78.200:28215
- Region
- NA
- Max players
- 50
- Group limit
- trio
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 19:46 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does [US] Rusty Hooks | S/D/T | Vanilla use?
The name of [US] Rusty Hooks | S/D/T | Vanilla does not include a gather rate. The group cap is 3 players (trio). It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. Entry needs Rust's premium status. VAC, Valve's anti-cheat, is enabled.
What's the map on [US] Rusty Hooks | S/D/T | Vanilla?
[US] Rusty Hooks | S/D/T | Vanilla uses a procedural map of 3,500 that the game generates with seed 57161878. You can see it on RustMaps from this page, as the same size and seed make the same map.
Server tags
How should you read the tags on [US] Rusty Hooks | S/D/T | Vanilla?
The game's server browser reads the tags [US] Rusty Hooks | S/D/T | Vanilla publishes: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): Room for 50; ts3 (Group limit): 3 is the team limit; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Game build is 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^b (Biweekly): Fortnightly wipe schedule; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Entry needs Rust's premium status; NA (North America): Browser listing: North America. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does [US] Rusty Hooks | S/D/T | Vanilla appear in Boongarust lists?
These Boongarust lists are a fit for [US] Rusty Hooks | S/D/T | Vanilla: Top modded Rust servers, Trio Rust servers and North America Rust servers. It appears on the server list when you filter by: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server details
How smooth is [US] Rusty Hooks | S/D/T | Vanilla?
The 48-hour average was 105 server fps; the floor was 89. Buildings, deployables and everything else added up to as many as 74,817 entities. Memory use peaked at 2,597 MB. Lag, to players, means low fps and a growing entity count.
What's the physical location of [US] Rusty Hooks | S/D/T | Vanilla?
With its NA tag, [US] Rusty Hooks | S/D/T | Vanilla lists itself in North America. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 38.18.78.200:28215.
How often is [US] Rusty Hooks | S/D/T | Vanilla online?
Online: [US] Rusty Hooks | S/D/T | Vanilla, at this moment. A restart happened about 1 hours ago, based on the uptime figure. Last 7 full days: 100% uptime, with 168 hours up out of 168. The first record Boongarust has is 13 September 2026.
What Rust version is [US] Rusty Hooks | S/D/T | Vanilla using?
Rust network protocol 2634 and build 166652 on Windows: that is [US] Rusty Hooks | S/D/T | Vanilla. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
How does [US] Rusty Hooks | S/D/T | Vanilla handle wipe day?
0 players was the average peak on recent wipes. Peak crowd on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 7 when it did not hold.
How often does [US] Rusty Hooks | S/D/T | Vanilla wipe?
Few of [US] Rusty Hooks | S/D/T | Vanilla's wipes are logged, so the tag drives the prediction and the schedule stays unconfirmed. Thursday 15 October at 19:46 UTC is when the next wipe comes. Its world is 6 days 15 hours old. Its tags say it wipes every two weeks.
Player counts
Where does [US] Rusty Hooks | S/D/T | Vanilla sit in the rankings?
In the top 70% of all ranked servers, [US] Rusty Hooks | S/D/T | Vanilla is #16,557 on player hours over the last seven days and #1,638 in North America. It is #490 among trio servers.
What's the player count on [US] Rusty Hooks | S/D/T | Vanilla?
0 players are on [US] Rusty Hooks | S/D/T | Vanilla at the moment, out of 50 slots. Averaged 0 players across the last week.
How to join
How can you get into [US] Rusty Hooks | S/D/T | Vanilla?
To connect, open the console with F1 in Rust and type client.connect 38.18.78.200:28215. You can also use Launch Rust on this page to open Rust via Steam and connect. Entry needs Rust's premium status. Find it at https://discord.com/invite/fwAeMHwMP4.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs166652,^q,ts3.
Flag meanings are Facepunch's.
